﻿

scene16:
name=水怪之魂
phaseAll:
roles:
1
17
rolesEnd

role1:
spriteType=1
pos=1
x=190
y=232
defaultPos=1
dir=1
walk=
role1End

role17:
spriteType=2
x=120
y=120
dir=0
walk=
role17End
phaseAllEnd
scene16End