﻿
scene32:
name=幸福村

phase1:
roles:
1
6
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role6:
spriteType=2
x=208
y=256
dir=0
walk=
role6End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase1End

phase2:
roles:
1
5
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role5:
spriteType=2
x=61
y=205
dir=0
walk=
role5End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase2End

phase3:
roles:
1
5
6
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role5:
spriteType=2
x=61
y=205
dir=0
walk=
role5End

role6:
spriteType=2
x=208
y=256
dir=0
walk=
role6End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase3End

phase4:
roles:
1
5
6
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role5:
spriteType=2
x=61
y=205
dir=0
walk=
role5End

role6:
spriteType=2
x=208
y=256
dir=0
walk=
role6End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase4End


phase5:
roles:
1
5
6
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role5:
spriteType=2
x=61
y=205
dir=0
walk=
role5End

role6:
spriteType=2
x=208
y=256
dir=0
walk=
role6End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase5End

phase6:
roles:
1
6
7
22
rolesEnd

role1:
spriteType=1
pos=1,2,3,4,5,6
x=179,101,258,98,259,32
y=274,130,130,304,306,300
defaultPos=1
dir=0,0,0,0,0,1
walk=
role1End

role6:
spriteType=2
x=208
y=256
dir=0
walk=
role6End

role7:
spriteType=2
x=148
y=124
dir=0
walk=
role7End

role22:
spriteType=2
x=176
y=192
dir=0
walk=
role22End
phase6End
scene32End