		public final static int ID_LOUIS = 0;
		public final static int LOUIS_WAITX = 0;
		public final static int LOUIS_WAITY = 1;
		public final static int LOUIS_MOVEX = 2;
		public final static int LOUIS_MOVEY = 3;
		public final static int LOUIS_RUNX = 4;
		public final static int LOUIS_RUNY = 5;
		public final static int LOUIS_SLIDEUPX = 6;
		public final static int LOUIS_SLIDEUPY = 7;
		public final static int LOUIS_SLIDEDOWNX = 8;
		public final static int LOUIS_SLIDEDOWNY = 9;
		public final static int LOUIS_ATTACKX1 = 10;
		public final static int LOUIS_ATTACKY1 = 11;
		public final static int LOUIS_HURTX = 12;
		public final static int LOUIS_HURTY = 13;
		public final static int LOUIS_DIEX1 = 14;
		public final static int LOUIS_DIEY1 = 15;
		public final static int LOUIS_DIEX = 16;
		public final static int LOUIS_DIEY = 17;
		public final static int LOUIS_JUMP_FIRSTX = 18;
		public final static int LOUIS_JUMP_FIRSTY = 19;
		public final static int LOUIS_JUMP_MIDSTX = 20;
		public final static int LOUIS_JUMP_MIDSTY = 21;
		public final static int LOUIS_JUMP_LASTX = 22;
		public final static int LOUIS_JUMP_LASTY = 23;
		public final static int LOUIS_PUTUPX = 24;
		public final static int LOUIS_PUTUPY = 25;
		public final static int LOUIS_PUTDOWNX = 26;
		public final static int LOUIS_PUTDOWNY = 27;
		public final static int LOUIS_LIFT_WAITX = 28;
		public final static int LOUIS_LIFT_WAITY = 29;
		public final static int LOUIS_LIFT_RUNX = 30;
		public final static int LOUIS_LIFT_RUNY = 31;
		public final static int LOUIS_LIFT_SLIDEUPX = 32;
		public final static int LOUIS_LIFT_SLIDEUPY = 33;
		public final static int LOUIS_LIFT_SLIDEDOWNX = 34;
		public final static int LOUIS_LIFT_SLIDEDOWNY = 35;
		public final static int LOUIS_DROPX = 36;
		public final static int LOUIS_DROPY = 37;
		public final static int LOUIS_THROWROPEX = 38;
		public final static int LOUIS_THROWROPEY = 39;
		public final static int LOUIS_DRAWROPEX = 40;
		public final static int LOUIS_DRAWROPEY = 41;
		public final static int LOUIS_MAGICX = 42;
		public final static int LOUIS_MAGICY = 43;
		public final static int LOUIS_XVLIX = 44;
		public final static int LOUIS_XVLIY = 45;
		public final static int LOUIS_RCHOPX = 46;
		public final static int LOUIS_RCHOPY = 47;
		public final static int LOUIS_PULLX = 48;
		public final static int LOUIS_PULLY = 49;
		public final static int LOUIS_JUMPX = 50;
		public final static int LOUIS_JUMPY = 51;
		public final static int LOUIS_CLIFFX = 52;
		public final static int LOUIS_CLIFFY = 53;
		public final static int LOUIS_INVISIBLEX = 54;
		public final static int LOUIS_INVISIBLEY = 55;
		public final static int LOUIS_DX = 56;
		public final static int LOUIS_DY = 57;
		public final static int LOUIS_ENDX = 58;
		public final static int LOUIS_ENDY = 59;

		public final static int ID_LUCIFA = 1;
		public final static int LUCIFA_WAITX = 0;
		public final static int LUCIFA_WAITY = 1;
		public final static int LUCIFA_BATWAITX = 2;
		public final static int LUCIFA_BATWAITY = 3;
		public final static int LUCIFA_SMOKEWAITX = 4;
		public final static int LUCIFA_SMOKEWAITY = 5;
		public final static int LUCIFA_WOLFWAITX = 6;
		public final static int LUCIFA_WOLFWAITY = 7;
		public final static int LUCIFA_RUNX = 8;
		public final static int LUCIFA_RUNY = 9;
		public final static int LUCIFA_BATRUNX = 10;
		public final static int LUCIFA_BATRUNY = 11;
		public final static int LUCIFA_SMOKERUNX = 12;
		public final static int LUCIFA_SMOKERUNY = 13;
		public final static int LUCIFA_WOLFRUNX = 14;
		public final static int LUCIFA_WOLFRUNY = 15;
		public final static int LUCIFA_HURTX = 16;
		public final static int LUCIFA_HURTY = 17;
		public final static int LUCIFA_BATRUNX = 18;
		public final static int LUCIFA_BATHURTY = 19;
		public final static int LUCIFA_SMOKEHURTX = 20;
		public final static int LUCIFA_SMOKEHURTY = 21;
		public final static int LUCIFA_WOLFHURTX = 22;
		public final static int LUCIFA_WOLFHURTY = 23;
		public final static int LUCIFA_ATTACKX = 24;
		public final static int LUCIFA_ATTACKY = 25;
		public final static int LUCIFA_INVISIBLEX = 26;
		public final static int LUCIFA_INVISIBLEY = 27;
		public final static int LUCIFA_KILLFATHERX = 28;
		public final static int LUCIFA_KILLFATHERY = 29;

		public final static int ID_GLORIA = 2;
		public final static int GLORIA_WAITX = 0;
		public final static int GLORIA_WAITY = 1;
		public final static int GLORIA_RUNX = 2;
		public final static int GLORIA_RUNY = 3;
		public final static int GLORIA_SLIDEUPX = 4;
		public final static int GLORIA_SLIDEUPY = 5;
		public final static int GLORIA_SLIDEDOWNX = 6;
		public final static int GLORIA_SLIDEDOWNY = 7;
		public final static int GLORIA_JUMP_FIRSTX = 8;
		public final static int GLORIA_JUMP_FIRSTY = 9;
		public final static int GLORIA_JUMP_MIDX = 10;
		public final static int GLORIA_JUMP_MIDY = 11;
		public final static int GLORIA_JUMP_MID_HIGHX = 12;
		public final static int GLORIA_JUMP_MID_HIGHY = 13;
		public final static int GLORIA_DROPX = 14;
		public final static int GLORIA_DROPY = 15;
		public final static int GLORIA_JUMP_LASTX = 16;
		public final static int GLORIA_JUMP_LASTY = 17;
		public final static int GLORIA_TOXOPHILX = 18;
		public final static int GLORIA_TOXOPHILY = 19;
		public final static int GLORIA_HURTX = 20;
		public final static int GLORIA_HURTY = 21;
		public final static int GLORIA_INVISIBLEX = 22;
		public final static int GLORIA_INVISIBLEY = 23;
		public final static int GLORIA_DIEX = 24;
		public final static int GLORIA_DIEY = 25;
		public final static int GLORIA_ENDX = 26;
		public final static int GLORIA_ENDY = 27;
		public final static int GLORIA_JUMP_BIGX = 28;
		public final static int GLORIA_JUMP_BIGY = 29;

		public final static int ID_OGRE = 3;
		public final static int OGRE_WAITX = 0;
		public final static int OGRE_WAITY = 1;
		public final static int OGRE_RUNX = 2;
		public final static int OGRE_RUNY = 3;
		public final static int OGRE_HURTX = 4;
		public final static int OGRE_HURTY = 5;
		public final static int OGRE_ATTACKX = 6;
		public final static int OGRE_ATTACKY = 7;
		public final static int OGRE_FREEZEX = 8;
		public final static int OGRE_FREEZEY = 9;
		public final static int OGRE_PREPAREX = 10;
		public final static int OGRE_PREPAREY = 11;
		public final static int OGRE_INVISIBLEX = 12;
		public final static int OGRE_INVISIBLEY = 13;
		public final static int OGRE_STOPATTACKY = 14;
		public final static int OGRE_STOPATTACKX = 15;

		public final static int ID_MAGE = 4;
		public final static int MAGE_WAITX = 0;
		public final static int MAGE_WAITY = 1;
		public final static int MAGE_RUNX = 2;
		public final static int MAGE_RUNY = 3;
		public final static int MAGE_ATTACKX = 4;
		public final static int MAGE_ATTACKY = 5;
		public final static int MAGE_DISAPPEARX = 6;
		public final static int MAGE_DISAPPEARY = 7;
		public final static int MAGE_APPEARX = 8;
		public final static int MAGE_APPEARY = 9;
		public final static int MAGE_HURTX = 10;
		public final static int MAGE_HURTY = 11;
		public final static int MAGE_INVISIBLEX = 12;
		public final static int MAGE_INVISIBLEY = 13;
		public final static int MAGE_BEKILLEDX = 14;
		public final static int MAGE_BEKILLEDY = 15;

		public final static int ID_BEHOLDER = 5;
		public final static int BEHOLDER_WAITX = 0;
		public final static int BEHOLDER_WAITY = 1;
		public final static int BEHOLDER_RUNX = 2;
		public final static int BEHOLDER_RUNY = 3;
		public final static int BEHOLDER_RUN2X = 4;
		public final static int BEHOLDER_RUN2Y = 5;
		public final static int BEHOLDER_HURTX = 6;
		public final static int BEHOLDER_HURTY = 7;
		public final static int BEHOLDER_INVISIBLEX = 8;
		public final static int BEHOLDER_INVISIBLEY = 9;
		public final static int BEHOLDER_WAKEX = 10;
		public final static int BEHOLDER_WAKEY = 11;

		public final static int ID_KNIGHTE = 6;
		public final static int KNIGHTE_MOVEX = 0;
		public final static int KNIGHTE_MOVEY = 1;
		public final static int KNIGHTE_ATTACKX = 2;
		public final static int KNIGHTE_ATTACKY = 3;
		public final static int KNIGHTE_ICEX = 4;
		public final static int KNIGHTE_ICEY = 5;
		public final static int KNIGHTE_ICEHURTX = 6;
		public final static int KNIGHTE_ICEHURTY = 7;
		public final static int KNIGHTE_STOPX = 8;
		public final static int KNIGHTE_STOPY = 9;
		public final static int KNIGHTE_HURTX = 10;
		public final static int KNIGHTE_HURTY = 11;
		public final static int KNIGHTE_WAITX = 12;
		public final static int KNIGHTE_WAITY = 13;
		public final static int KNIGHTE_DISAPPEARX = 14;
		public final static int KNIGHTE_DISAPPEARY = 15;
		public final static int KNIGHTE_TODEATHX = 16;
		public final static int KNIGHTE_TODEATHY = 17;

		public final static int ID_SKELETON = 7;
		public final static int SKELETON_WAITX = 0;
		public final static int SKELETON_WAITY = 1;
		public final static int SKELETON_RUNX = 2;
		public final static int SKELETON_RUNY = 3;
		public final static int SKELETON_WAKEUPX = 4;
		public final static int SKELETON_WAKEUPY = 5;
		public final static int SKELETON_DISPERSEX = 6;
		public final static int SKELETON_DISPERSEY = 7;
		public final static int SKELETON_SLEEPX = 8;
		public final static int SKELETON_SLEEPY = 9;
		public final static int SKELETON_HURTX = 10;
		public final static int SKELETON_HURTY = 11;
		public final static int SKELETON_PREPAREX = 12;
		public final static int SKELETON_PREPAREY = 13;
		public final static int SKELETON_ELECTRICITX = 14;
		public final static int SKELETON_ELECTRICITY = 15;
		public final static int SKELETON_INVISIBLEX = 16;
		public final static int SKELETON_INVISIBLEY = 17;

		public final static int ID_SKELETON_LIGHTING = 8;
		public final static int SKELETON_LIGHTING_PREPAREX = 0;
		public final static int SKELETON_LIGHTING_PREPAREY = 1;
		public final static int SKELETON_LIGHTING_ELECTRICITX = 2;
		public final static int SKELETON_LIGHTING_ELECTRICITY = 3;
		public final static int SKELETON_LIGHTING_INVISIBLEX = 4;
		public final static int SKELETON_LIGHTING_INVISIBLEY = 5;

		public final static int ID_KNIGHTE_ARMOR = 9;
		public final static int KNIGHTE_ARMOR_ICERUNX = 0;
		public final static int KNIGHTE_ARMOR_ICERUNY = 1;
		public final static int KNIGHTE_ARMOR_SWORDRUNX = 2;
		public final static int KNIGHTE_ARMOR_SWORDRUNY = 3;

		public final static int ID_BAT = 10;
		public final static int BAT_RUNX = 0;
		public final static int BAT_RUNY = 1;
		public final static int BAT_HANGX = 2;
		public final static int BAT_HANGY = 3;
		public final static int BAT_ATTACKX = 4;
		public final static int BAT_ATTACKY = 5;
		public final static int BAT_WAITX = 6;
		public final static int BAT_WAITY = 7;
		public final static int BAT_HURTX = 8;
		public final static int BAT_HURTY = 9;

		public final static int ID_BOX = 11;
		public final static int BOX_WAITX = 0;
		public final static int BOX_WAITY = 1;
		public final static int BOX_Y_WAITX = 2;
		public final static int BOX_Y_WAITY = 3;
		public final static int BOX_R_WAITX = 4;
		public final static int BOX_R_WAITY = 5;
		public final static int BOX_LIFTX = 6;
		public final static int BOX_LIFTY = 7;
		public final static int BOX_Y_LIFTX = 8;
		public final static int BOX_Y_LIFTY = 9;
		public final static int BOX_R_LIFTX = 10;
		public final static int BOX_R_LIFTY = 11;
		public final static int BOX_DROPX = 12;
		public final static int BOX_DROPY = 13;
		public final static int BOX_Y_DROPX = 14;
		public final static int BOX_Y_DROPY = 15;
		public final static int BOX_R_DROPX = 16;
		public final static int BOX_R_DROPY = 17;
		public final static int BOX_INVISIBLEX = 18;
		public final static int BOX_INVISIBLEY = 19;

		public final static int ID_NOBLE = 12;
		public final static int NOBLE_WAITX = 0;
		public final static int NOBLE_WAITY = 1;
		public final static int NOBLE_DISAPPEARX = 2;
		public final static int NOBLE_DISAPPEARY = 3;
		public final static int NOBLE_BACKX = 4;
		public final static int NOBLE_BACKY = 5;
		public final static int NOBLE_RUNX = 6;
		public final static int NOBLE_RUNY = 7;

		public final static int ID_TELEPORT = 13;
		public final static int TELEPORT_WAITX = 0;
		public final static int TELEPORT_WAITY = 1;
		public final static int TELEPORT_INVISIBLEX = 2;
		public final static int TELEPORT_INVISIBLEY = 3;

		public final static int ID_DIE = 14;
		public final static int DIE_DIEX = 0;
		public final static int DIE_DIEY = 1;
		public final static int DIE_IX = 2;
		public final static int DIE_IY = 3;
		public final static int DIE_FLASHX = 4;
		public final static int DIE_FLASHY = 5;

		public final static int ID_ITEMBOX = 15;
		public final static int ITEMBOX_OPENINGX = 0;
		public final static int ITEMBOX_OPENINGY = 1;
		public final static int ITEMBOX_CLOSEX = 2;
		public final static int ITEMBOX_CLOSEY = 3;
		public final static int ITEMBOX_OPENX = 4;
		public final static int ITEMBOX_OPENY = 5;
		public final static int ITEMBOX_IX = 6;
		public final static int ITEMBOX_IY = 7;

		public final static int ID_DOOR = 16;
		public final static int DOOR_1_WAITX = 0;
		public final static int DOOR_1_WAITY = 1;
		public final static int DOOR_2_WAITX = 2;
		public final static int DOOR_2_WAITY = 3;
		public final static int DOOR_3_WAITX = 4;
		public final static int DOOR_3_WAITY = 5;
		public final static int DOOR_4_WAITX = 6;
		public final static int DOOR_4_WAITY = 7;
		public final static int DOOR_5_WAITX = 8;
		public final static int DOOR_5_WAITY = 9;
		public final static int DOOR_6_WAITX = 10;
		public final static int DOOR_6_WAITY = 11;
		public final static int DOOR_7_WAITX = 12;
		public final static int DOOR_7_WAITY = 13;
		public final static int DOOR_1_OPENX = 14;
		public final static int DOOR_1_OPENY = 15;
		public final static int DOOR_2_OPENX = 16;
		public final static int DOOR_2_OPENY = 17;
		public final static int DOOR_3_OPENX = 18;
		public final static int DOOR_3_OPENY = 19;
		public final static int DOOR_4_OPENX = 20;
		public final static int DOOR_4_OPENY = 21;
		public final static int DOOR_5_OPENX = 22;
		public final static int DOOR_5_OPENY = 23;
		public final static int DOOR_6_OPENX = 24;
		public final static int DOOR_6_OPENY = 25;
		public final static int DOOR_7_OPENX = 26;
		public final static int DOOR_7_OPENY = 27;
		public final static int DOOR_INVISIBLEX = 28;
		public final static int DOOR_INVISIBLEY = 29;
		public final static int DOOR_OPENX = 30;
		public final static int DOOR_OPENY = 31;

		public final static int ID_BALL = 17;
		public final static int BALL_MOVEX = 0;
		public final static int BALL_MOVEY = 1;
		public final static int BALL_SLOWMOVEX = 2;
		public final static int BALL_SLOWMOVEY = 3;
		public final static int BALL_UPX = 4;
		public final static int BALL_UPY = 5;
		public final static int BALL_DOWNX = 6;
		public final static int BALL_DOWNY = 7;
		public final static int BALL_WAITX = 8;
		public final static int BALL_WAITY = 9;
		public final static int BALL_WAITSPECIALX = 10;
		public final static int BALL_WAITSPECIALY = 11;

		public final static int ID_PLATFORM = 18;
		public final static int PLATFORM_WAITX = 0;
		public final static int PLATFORM_WAITY = 1;
		public final static int PLATFORM_BOATX = 2;
		public final static int PLATFORM_BOATY = 3;
		public final static int PLATFORM_MOVEX = 4;
		public final static int PLATFORM_MOVEY = 5;
		public final static int PLATFORM_INVISIBLEX = 6;
		public final static int PLATFORM_INVISIBLEY = 7;
		public final static int PLATFORM_DISAPPEAR_WAITX = 8;
		public final static int PLATFORM_DISAPPEAR_WAITY = 9;
		public final static int PLATFORM_DISAPPEARX = 10;
		public final static int PLATFORM_DISAPPEARY = 11;
		public final static int PLATFORM_DISAPPEAR_1X = 12;
		public final static int PLATFORM_DISAPPEAR_1Y = 13;

		public final static int ID_INTERFACE = 19;
		public final static int INTERFACE_SHOW = 0;
		public final static int INTERFACE_LOUIS = 1;
		public final static int INTERFACE_NOBLE = 2;
		public final static int INTERFACE_GLORIA = 3;
		public final static int INTERFACE_LUCIFA = 4;
		public final static int INTERFACE_KING = 5;
		public final static int INTERFACE_BLOOD = 6;
		public final static int INTERFACE_BLOODF = 7;
		public final static int INTERFACE_BLOODG = 8;
		public final static int INTERFACE_GLORIAINTERFACE = 9;
		public final static int INTERFACE_DUIHUAKUANG = 10;
		public final static int INTERFACE_POWER = 11;
		public final static int INTERFACE_POWERF = 12;
		public final static int INTERFACE_LOUIS1 = 13;
		public final static int INTERFACE_DRAGON = 14;
		public final static int INTERFACE_LUCIFA1 = 15;
		public final static int INTERFACE_NOBLE1 = 16;
		public final static int INTERFACE_MAGE = 17;
		public final static int INTERFACE_KNIGHT = 18;
		public final static int INTERFACE_7 = 19;
		public final static int INTERFACE_SKELETON = 20;
		public final static int INTERFACE_GLORIA1 = 21;
		public final static int INTERFACE_BEHOLDER = 22;
		public final static int INTERFACE_LUCIFAINTERFACE = 23;
		public final static int INTERFACE_JIAXUE = 24;

		public final static int ID_WINDHOLE = 20;
		public final static int WINDHOLE_WAITX = 0;
		public final static int WINDHOLE_WAITY = 1;
		public final static int WINDHOLE_INVISIBLEX = 2;
		public final static int WINDHOLE_INVISIBLEY = 3;

		public final static int ID_WIND = 21;
		public final static int WIND_WINDX = 0;
		public final static int WIND_WINDY = 1;

		public final static int ID_SHADOW = 22;
		public final static int SHADOW_MIDDLEX = 0;
		public final static int SHADOW_INVISIBLEX = 1;

		public final static int ID_FLASH = 23;
		public final static int FLASH_WAITX = 0;
		public final static int FLASH_WAITY = 1;
		public final static int FLASH_SAVEX = 2;
		public final static int FLASH_SAVEY = 3;
		public final static int FLASH_INVISIBLEX = 4;
		public final static int FLASH_INVISIBLEY = 5;

		public final static int ID_BARREL = 24;
		public final static int BARREL_WAITX = 0;
		public final static int BARREL_WAITY = 1;
		public final static int BARREL_FREEX = 2;
		public final static int BARREL_FREEY = 3;
		public final static int BARREL_FIREX = 4;
		public final static int BARREL_FIREY = 5;
		public final static int BARREL_FLYX = 6;
		public final static int BARREL_FLYY = 7;
		public final static int BARREL_LIFTX = 8;
		public final static int BARREL_LIFTY = 9;
		public final static int BARREL_DROPX = 10;
		public final static int BARREL_DROPY = 11;
		public final static int BARREL_DISAPPEARX = 12;
		public final static int BARREL_DISAPPEARY = 13;
		public final static int BARREL_ICEX = 14;
		public final static int BARREL_ICEY = 15;
		public final static int BARREL_FIREBALLX = 16;
		public final static int BARREL_FIREBALLY = 17;

		public final static int ID_RING = 25;
		public final static int RING_WAITX = 0;
		public final static int RING_WAITY = 1;
		public final static int RING_NAILX = 2;
		public final static int RING_NAILY = 3;
		public final static int RING_ACTIVEX = 4;
		public final static int RING_ACTIVEY = 5;
		public final static int RING_INVISIBLEX = 6;
		public final static int RING_INVISIBLEY = 7;

		public final static int ID_TIP = 26;
		public final static int TIP_WAITX = 0;
		public final static int TIP_WAITY = 1;
		public final static int TIP_INVISIBLEX = 2;
		public final static int TIP_INVISIBLEY = 3;
		public final static int TIP_JUMP = 4;
		public final static int TIP_JUMPY = 5;
		public final static int TIP_LIFT = 6;
		public final static int TIP_LIFTY = 7;
		public final static int TIP_ATTACK = 8;
		public final static int TIP_ATTACKY = 9;
		public final static int TIP_SWITCH = 10;
		public final static int TIP_SWITCHY = 11;
		public final static int TIP_CHANG = 12;
		public final static int TIP_CHANGY = 13;
		public final static int TIP_XVLI = 14;
		public final static int TIP_XVLIY = 15;
		public final static int TIP_WIND = 16;
		public final static int TIP_WINDY = 17;
		public final static int TIP_ITEM = 18;
		public final static int TIP_ITEMY = 19;
		public final static int TIP_DOUBLEJUMP1    = 20;
		public final static int TIP_DOUBLEJUMP1Y = 21;
		public final static int TIP_DOUBLEJUMP2   = 22;
		public final static int TIP_DOUBLEJUMP2Y = 23;
		public final static int TIP_DOUBLEJUMP3 = 24;
		public final static int TIP_DOUBLEJUMP3Y = 25;
		public final static int TIP_RIGHT_UP = 26;
		public final static int TIP_RIGHT_UPY = 27;
		public final static int TIP_LEFT_UP = 28;
		public final static int TIP_LEFT_UPY = 29;
		public final static int TIP_RIGHT_DOWN = 30;
		public final static int TIP_RIGHT_DOWNY = 31;
		public final static int TIP_LEFT_DOWN = 32;
		public final static int TIP_LEFT_DOWNY = 33;
		public final static int TIP_CONTROL = 34;
		public final static int TIP_CONTROLY = 35;
		public final static int TIP_HUMAN = 36;
		public final static int TIP_HUMANY = 37;
		public final static int TIP_BAT = 38;
		public final static int TIP_BATY = 39;
		public final static int TIP_FOG = 40;
		public final static int TIP_FOGY = 41;
		public final static int TIP_WOLF = 42;
		public final static int TIP_WOLFY = 43;
		public final static int TIP_ASKCONTROLX = 44;
		public final static int TIP_ASKCONTROLY = 45;

		public final static int ID_CAMERA = 27;
		public final static int CAMERA_MOVEX = 0;
		public final static int CAMERA_MOVEY = 1;
		public final static int CAMERA_WAITX = 2;
		public final static int CAMERA_WAITY = 3;
		public final static int CAMERA_DIRECTX = 4;
		public final static int CAMERA_DIRECTY = 5;

		public final static int ID_BOMB = 28;
		public final static int BOMB_EXPLODEX = 0;
		public final static int BOMB_EXPLODEY = 1;
		public final static int BOMB_DISAPPEARX = 2;
		public final static int BOMB_DISAPPEARY = 3;
		public final static int BOMB_DRAGONX = 4;
		public final static int BOMB_DRAGONY = 5;

		public final static int ID_ITEM = 29;
		public final static int ITEM_ROPE = 0;
		public final static int ITEM_BOOT = 1;
		public final static int ITEM_WIND = 2;
		public final static int ITEM_FIRE = 3;
		public final static int ITEM_ICE = 4;
		public final static int ITEM_MEDICINE = 5;
		public final static int ITEM_KEY = 6;
		public final static int ITEM_INVISIBLE = 7;
		public final static int ITEM_HEART = 8;

		public final static int ID_WAKER = 30;
		public final static int WAKER_W1X = 0;
		public final static int WAKER_W1Y = 1;
		public final static int WAKER_W2X = 2;
		public final static int WAKER_W2Y = 3;
		public final static int WAKER_W3X = 4;
		public final static int WAKER_W3Y = 5;
		public final static int WAKER_INVISIBLEX = 6;
		public final static int WAKER_INVISIBLEY = 7;

		public final static int ID_ARROW = 31;
		public final static int ARROW_ARROWX = 0;
		public final static int ARROW_ARROWY = 1;
		public final static int ARROW_WAITX = 2;
		public final static int ARROW_WAITY = 3;
		public final static int ARROW_DISAPPEARX = 4;
		public final static int ARROW_DISAPPEARY = 5;
		public final static int ARROW_FIREX = 6;
		public final static int ARROW_FIREY = 7;

		public final static int ID_FLOOR = 32;
		public final static int FLOOR_FLOORX = 0;
		public final static int FLOOR_FLOORY = 1;
		public final static int FLOOR_FLOOR2X = 2;
		public final static int FLOOR_FLOOR2Y = 3;
		public final static int FLOOR_FLOOR3X = 4;
		public final static int FLOOR_FLOOR3Y = 5;
		public final static int FLOOR_DISAPPEARX = 6;
		public final static int FLOOR_DISAPPEARY = 7;

		public final static int ID_SWITCH = 33;
		public final static int SWITCH_P_ONX = 0;
		public final static int SWITCH_P_ONY = 1;
		public final static int SWITCH_P_OFFX = 2;
		public final static int SWITCH_P_OFFY = 3;
		public final static int SWITCH_S_ONX = 4;
		public final static int SWITCH_S_ONY = 5;
		public final static int SWITCH_S_OFFX = 6;
		public final static int SWITCH_S_OFFY = 7;
		public final static int SWITCH_S_F_OFFX = 8;
		public final static int SWITCH_S_F_OFFY = 9;
		public final static int SWITCH_S_F_ONX = 10;
		public final static int SWITCH_S_F_ONY = 11;
		public final static int SWITCH_S_ALTAR_OFFX = 12;
		public final static int SWITCH_S_ALTAR_OFFY = 13;
		public final static int SWITCH_S_ALTAR_ONX = 14;
		public final static int SWITCH_S_ALTAR_ONY = 15;
		public final static int SWITCH_INVISIBLEX = 16;
		public final static int SWITCH_INVISIBLEY = 17;

		public final static int ID_DECORATION = 34;
		public final static int DECORATION_WATERX = 0;
		public final static int DECORATION_PAOX = 1;

		public final static int ID_TAIL = 35;
		public final static int TAIL_BIGX = 0;
		public final static int TAIL_BIGY = 1;
		public final static int TAIL_SMALLX = 2;
		public final static int TAIL_SMALLY = 3;

		public final static int ID_MAGE_ARMOR = 36;
		public final static int MAGE_ARMOR_MAGICX = 0;
		public final static int MAGE_ARMOR_MAGICY = 1;
		public final static int MAGE_ARMOR_FIREX = 2;
		public final static int MAGE_ARMOR_FIREY = 3;
		public final static int MAGE_ARMOR_THUNDERX = 4;
		public final static int MAGE_ARMOR_THUNDERY = 5;
		public final static int MAGE_ARMOR_DISAPPEARX = 6;
		public final static int MAGE_ARMOR_DISAPPEARY = 7;

		public final static int ID_SKELETON_ARMOR = 37;
		public final static int SKELETON_ARMOR_ELECTRICITX = 0;
		public final static int SKELETON_ARMOR_ELECTRICITY = 1;

		public final static int ID_ICE = 38;
		public final static int ICE_WAITX = 0;
		public final static int ICE_WAITY = 1;
		public final static int ICE_LIFTX = 2;
		public final static int ICE_LIFTY = 3;
		public final static int ICE_DROPX = 4;
		public final static int ICE_DROPY = 5;
		public final static int ICE_MOVEX = 6;
		public final static int ICE_MOVEY = 7;
		public final static int ICE_FLYX = 8;
		public final static int ICE_FLYY = 9;
		public final static int ICE_BROKENX = 10;
		public final static int ICE_BROKENY = 11;

		public final static int ID_ICEMAGIC = 39;
		public final static int ICEMAGIC_ICEX = 0;
		public final static int ICEMAGIC_ICEY = 1;

		public final static int ID_SPLASH = 40;
		public final static int SPLASH_TITLE = 0;

		public final static int ID_DRAGON = 41;
		public final static int DRAGON_ICEBACKX = 0;
		public final static int DRAGON_ICEBACKY = 1;
		public final static int DRAGON_FIREBACKX = 2;
		public final static int DRAGON_FIREBACKY = 3;
		public final static int DRAGON_DARKEBACKX = 4;
		public final static int DRAGON_DARKEBACKY = 5;
		public final static int DRAGON_ICEFORWARDX = 6;
		public final static int DRAGON_ICEFORWARDY = 7;
		public final static int DRAGON_FIREFORWARDX = 8;
		public final static int DRAGON_FIREFORWARDY = 9;
		public final static int DRAGON_DARKEFORWARDX = 10;
		public final static int DRAGON_DARKEFORWARDY = 11;
		public final static int DRAGON_ICEWAITX = 12;
		public final static int DRAGON_ICEWAITY = 13;
		public final static int DRAGON_FIREWAITX = 14;
		public final static int DRAGON_FIREWAITY = 15;
		public final static int DRAGON_DARKEWAITX = 16;
		public final static int DRAGON_DARKEWAITY = 17;
		public final static int DRAGON_ICEEXTENDX = 18;
		public final static int DRAGON_ICEEXTENDY = 19;
		public final static int DRAGON_FIREEXTENDX = 20;
		public final static int DRAGON_FIREEXTENDY = 21;
		public final static int DRAGON_DARKEXTENDX = 22;
		public final static int DRAGON_DARKEXTENDY = 23;
		public final static int DRAGON_ICESHRINKX = 24;
		public final static int DRAGON_ICESHRINKY = 25;
		public final static int DRAGON_FIRESHRINKX = 26;
		public final static int DRAGON_FIRESHRINKY = 27;
		public final static int DRAGON_DARKSHRINKX = 28;
		public final static int DRAGON_DARKSHRINKY = 29;
		public final static int DRAGON_ICEATTACKX = 30;
		public final static int DRAGON_ICEATTACKY = 31;
		public final static int DRAGON_FIREATTACKX = 32;
		public final static int DRAGON_FIREATTACKY = 33;
		public final static int DRAGON_DARKATTACKX = 34;
		public final static int DRAGON_DARKATTACKY = 35;
		public final static int DRAGON_DARKFORECASTX = 36;
		public final static int DRAGON_DARKFORECASTY = 37;
		public final static int DRAGON_DARKIMPACTX = 38;
		public final static int DRAGON_DARKIMPACTY = 39;
		public final static int DRAGON_ICEHURTX = 40;
		public final static int DRAGON_ICEHURTY = 41;
		public final static int DRAGON_FIREHURTX = 42;
		public final static int DRAGON_FIREHURTY = 43;
		public final static int DRAGON_DARKHURTX = 44;
		public final static int DRAGON_DARKHURTY = 45;
		public final static int DRAGON_ICEBELLOWX = 46;
		public final static int DRAGON_ICEBELLOWY = 47;
		public final static int DRAGON_FIREBELLOWX = 48;
		public final static int DRAGON_FIREBELLOWY = 49;
		public final static int DRAGON_DRAKBELLOWX = 50;
		public final static int DRAGON_DRAKBELLOWY = 51;
		public final static int DRAGON_DARKREVERSEX = 52;
		public final static int DRAGON_DARKREVERSEY = 53;
		public final static int DRAGON_DISAPPEARX = 54;
		public final static int DRAGON_DISAPPEARY = 55;

		public final static int ID_DRAGON_ARMOR = 42;
		public final static int DRAGON_ARMOR_FOGX = 0;
		public final static int DRAGON_ARMOR_FOGY = 1;

		public final static int ID_SUPERATTACK = 43;
		public final static int SUPERATTACK_GUANGX = 0;
		public final static int SUPERATTACK_GUANGY = 1;

		public final static int ID_PAIZI = 44;
		public final static int PAIZI_0 = 0;
		public final static int PAIZI_1 = 1;
		public final static int PAIZI_2 = 2;
		public final static int PAIZI_3 = 3;
		public final static int PAIZI_4 = 4;
		public final static int PAIZI_5 = 5;
		public final static int PAIZI_6 = 6;
		public final static int PAIZI_7 = 7;
		public final static int PAIZI_8 = 8;
		public final static int PAIZI_9 = 9;
		public final static int PAIZI_10 = 10;
		public final static int PAIZI_11 = 11;
		public final static int PAIZI_12 = 12;
		public final static int PAIZI_13 = 13;
		public final static int PAIZI_14 = 14;

		public final static int ID_NPC = 45;
		public final static int NPC_NPCX = 0;
		public final static int NPC_NPCY = 1;
		public final static int NPC_TREE = 2;
		public final static int NPC_VOLCANO = 3;
		public final static int NPC_STRAW = 4;
		public final static int NPC_SNOW = 5;
		public final static int NPC_11 = 6;
		public final static int NPC_12 = 7;
		public final static int NPC_13 = 8;
		public final static int NPC_14 = 9;
		public final static int NPC_15 = 10;
		public final static int NPC_16 = 11;
		public final static int NPC_17 = 12;
		public final static int NPC_18 = 13;
		public final static int NPC_19 = 14;
		public final static int NPC_20 = 15;
		public final static int NPC_21 = 16;
		public final static int NPC_22 = 17;
		public final static int NPC_23 = 18;
		public final static int NPC_24 = 19;
		public final static int NPC_25 = 20;
		public final static int NPC_26 = 21;
		public final static int NPC_27 = 22;
		public final static int NPC_28 = 23;
		public final static int NPC_29 = 24;
		public final static int NPC_30 = 25;
		public final static int NPC_31 = 26;
		public final static int NPC_32 = 27;
		public final static int NPC_33 = 28;
		public final static int NPC_34 = 29;
		public final static int NPC_35 = 30;
		public final static int NPC_36 = 31;
		public final static int NPC_37 = 32;
		public final static int NPC_38 = 33;
		public final static int NPC_39 = 34;
		public final static int NPC_40 = 35;
		public final static int NPC_41 = 36;
		public final static int NPC_42 = 37;
		public final static int NPC_43 = 38;

		public final static int ID_WANGBA = 46;
		public final static int WANGBA_MOVEX = 0;
		public final static int WANGBA_MOVEY = 1;
		public final static int WANGBA_WAITX = 2;
		public final static int WANGBA_WAITY = 3;

		public final static int ID_SUPERATTACK4 = 47;
		public final static int SUPERATTACK4_LEIX = 0;
		public final static int SUPERATTACK4_LEIY = 1;

		public final static int ID_SUPERATTACK2 = 48;
		public final static int SUPERATTACK2_X = 0;
		public final static int SUPERATTACK2_Y = 1;

		public final static int ID_SUPERATTACK1 = 49;
		public final static int SUPERATTACK1_JIGUANGX = 0;
		public final static int SUPERATTACK1_JIGUANGY = 1;

		public final static int ID_LOUIS_PNG = 0;
		public final static int ID_LUCIFA_PNG = 1;
		public final static int ID_GLORIA_PNG = 2;
		public final static int ID_ORC_PNG = 3;
		public final static int ID_MAGE_PNG = 4;
		public final static int ID_BEHOLDER_PNG = 5;
		public final static int ID_KNIGHT_PNG = 6;
		public final static int ID_SKELETON_PNG = 7;
		public final static int ID_WIND_PNG = 8;
		public final static int ID_BAT_PNG = 9;
		public final static int ID_BOX_PNG = 10;
		public final static int ID_NOBLE_PNG = 11;
		public final static int ID_OTHER_GIF = 12;
		public final static int ID_BALL_PNG = 13;
		public final static int ID_INTERFACE_PNG = 14;
		public final static int ID_HELP_PNG = 15;
		public final static int ID_BOMB_PNG = 16;
		public final static int ID_ITEM_PNG = 17;
		public final static int ID_DECORATION_PNG = 18;
		public final static int ID_SPLASH_PNG = 19;
		public final static int ID_DRAGON_PNG = 20;
		public final static int ID_DRAGON_MAGE1_PNG = 21;
		public final static int ID_HONG_PNG = 22;
		public final static int ID_PAIZI_PNG = 23;
		public final static int ID_NPC_PNG = 24;
		public final static int ID_WANGBA_PNG = 25;
		public final static int ID_LEI_PNG = 26;
		public final static int ID_VIEW_PNG = 27;
		public final static int ID_JIGUANG_PNG = 28;
		public final static int ID_SHUITU_PNG = 29;
		public final static int ID_B1_PNG = 30;
		public final static int ID_TILEKIT11_PNG = 31;
		public final static int ID_STR_START_TEXT2 = 0;
		public final static int ID_STR_CREDITS = 1;
		public final static int ID_STR_CONTROL = 2;
		public final static int ID_STR_COPYRIGHTINFO = 3;
		public final static int ID_STR_GETKEY = 4;
		public final static int ID_STR_GETMEDICINE = 5;
		public final static int ID_STR_LOADING = 6;
		public final static int ID_STR_BACKDOOR = 7;
		public final static int ID_STR_LOCKEDDOOR = 8;
		public final static int ID_STR_OPENDOOR = 9;
		public final static int ID_STR_LOUISNAME = 10;
		public final static int ID_STR_MYSTERYNAME = 11;
		public final static int ID_STR_LUCIFANAME = 12;
		public final static int ID_STR_JESSICANAME = 13;
		public final static int ID_STR_MAGENAME = 14;
		public final static int ID_STR_KINGNAME = 15;
		public final static int ID_STR_KNIGHTNAME = 16;
		public final static int ID_STR_MENUMAIN = 17;
		public final static int ID_STR_MENUNEW = 18;
		public final static int ID_STR_MENULOAD = 19;
		public final static int ID_STR_MENUCONTINUE = 20;
		public final static int ID_STR_MENUABOUT = 21;
		public final static int ID_STR_MENUQUIT = 22;
		public final static int ID_STR_MENUSOUND = 23;
		public final static int ID_STR_MENUCONTROL = 24;
		public final static int ID_STR_MENUDIALOG = 25;
		public final static int ID_STR_MENUBACK = 26;
		public final static int ID_STR_MENURESUME = 27;
		public final static int ID_STR_MENUON = 28;
		public final static int ID_STR_MENUOFF = 29;
		public final static int ID_STR_SOUNDCONFIRM = 30;
		public final static int ID_STR_GAMEOVER = 31;
		public final static int ID_STR_GETHEART = 32;
		public final static int ID_STR_CONFIRMQUIT = 33;
		public final static int ID_STR_CONFIRMNEWGAME = 34;
		public final static int ID_STR_ASKCONTROL = 35;
		public final static int ID_STR_YES = 36;
		public final static int ID_STR_NO = 37;
		public final static int ID_STR_BLANK = 38;
		public final static int ID_STR_SELECT = 39;
		public final static int ID_STR_MENU = 40;
		public final static int ID_STR_MENUSKIPTRAILER = 41;
		public final static int ID_STR_TRAILER = 42;
		public final static int ID_STR_TXT1 = 43;
		public final static int ID_STR_TXT2 = 44;
		public final static int ID_STR_TXT3 = 45;
		public final static int ID_STR_TXT4 = 46;
		public final static int ID_STR_TXT5 = 47;
		public final static int ID_STR_TXT6 = 48;
		public final static int ID_STR_TXT7 = 49;
		public final static int ID_STR_TXT8 = 50;
		public final static int ID_STR_TXT9 = 51;
		public final static int ID_STR_TXT10 = 52;
		public final static int ID_STR_TXT11 = 53;
		public final static int ID_STR_TXT12 = 54;
		public final static int ID_STR_TXT13 = 55;
		public final static int ID_STR_TXT14 = 56;
		public final static int ID_STR_TXT15 = 57;
		public final static int ID_STR_TXT16 = 58;
		public final static int ID_STR_DRAGONNAME = 59;
		public final static int ID_STR_BEHOLDERNAME = 60;
		public final static int ID_STR_SKELETONNAME = 61;
		public final static int ID_STR_BLACK = 62;
		public final static int ID_STR_MASSAGE1 = 63;
		public final static int ID_STR_MASSAGE2 = 64;
		public final static int ID_STR_MASSAGE3 = 65;
		public final static int ID_STR_MASSAGE4 = 66;
		public final static int ID_STR_TRAILER_0_0 = 0;
		public final static int ID_STR_TRAILER_0_1 = 1;
		public final static int ID_STR_TRAILER_0_2 = 2;
		public final static int ID_STR_TRAILER_0_3 = 3;
		public final static int ID_STR_TRAILER_0_4 = 4;
		public final static int ID_STR_TRAILER_0_5 = 5;
		public final static int ID_STR_TRAILER_0_6 = 6;
		public final static int ID_STR_TRAILER_0_7 = 7;
		public final static int ID_STR_TRAILER_0_8 = 8;
		public final static int ID_STR_TRAILER_0_9 = 9;
		public final static int ID_STR_TRAILER_0_10 = 10;
		public final static int ID_STR_TRAILER_0_11 = 11;
		public final static int ID_STR_TRAILER_0_12 = 12;
		public final static int ID_STR_TRAILER_0_13 = 13;
		public final static int ID_STR_TRAILER_0_14 = 14;
		public final static int ID_STR_TRAILER_0_15 = 15;
		public final static int ID_STR_TRAILER_0_16 = 16;
		public final static int ID_STR_TRAILER_0_17 = 17;
		public final static int ID_STR_TRAILER_0_18 = 18;
		public final static int ID_STR_TRAILER_0_19 = 19;
		public final static int ID_STR_TRAILER_0_20 = 20;
		public final static int ID_STR_TRAILER_0_21 = 21;
		public final static int ID_STR_TRAILER_0_22 = 22;
		public final static int ID_STR_TUT_0_0 = 23;
		public final static int ID_STR_TUT_0_1 = 24;
		public final static int ID_STR_TUT_0_2 = 25;
		public final static int ID_STR_TUT_0_3 = 26;
		public final static int ID_STR_TUT_0_4 = 27;
		public final static int ID_STR_TUT_0_5 = 28;
		public final static int ID_STR_TUT_0_6 = 29;
		public final static int ID_STR_TUT_0_7 = 30;
		public final static int ID_STR_TUT_0_8 = 31;
		public final static int ID_STR_TUT_0_9 = 32;
		public final static int ID_STR_TUT_0_10 = 33;
		public final static int ID_STR_TUT_0_11 = 34;
		public final static int ID_STR_TUT_0_12 = 35;
		public final static int ID_STR_TUT_0_13 = 36;
		public final static int ID_STR_GETROPE = 0;
		public final static int ID_STR_TUT_1_0 = 1;
		public final static int ID_STR_TUT_1_1 = 2;
		public final static int ID_STR_TUT_1_2 = 3;
		public final static int ID_STR_TUT_1_3 = 4;
		public final static int ID_STR_TUT_1_4 = 5;
		public final static int ID_STR_TUT_1_5 = 6;
		public final static int ID_STR_TUT_1_6 = 7;
		public final static int ID_STR_TUT_1_7 = 8;
		public final static int ID_STR_TUT_1_8 = 9;
		public final static int ID_STR_TUT_1_9 = 10;
		public final static int ID_STR_TUT_1_10 = 11;
		public final static int ID_STR_TRAILER_1_0 = 12;
		public final static int ID_STR_TRAILER_1_1 = 13;
		public final static int ID_STR_TRAILER_1_2 = 14;
		public final static int ID_STR_TRAILER_1_3 = 15;
		public final static int ID_STR_TRAILER_1_4 = 16;
		public final static int ID_STR_TRAILER_1_5 = 17;
		public final static int ID_STR_TRAILER_1_6 = 18;
		public final static int ID_STR_TRAILER_1_7 = 19;
		public final static int ID_STR_TRAILER_1_8 = 20;
		public final static int ID_STR_TRAILER_1_9 = 21;
		public final static int ID_STR_TUT_2_0 = 0;
		public final static int ID_STR_TUT_2_1 = 1;
		public final static int ID_STR_TUT_2_2 = 2;
		public final static int ID_STR_TUT_2_3 = 3;
		public final static int ID_STR_TUT_3_0 = 0;
		public final static int ID_STR_TUT_3_1 = 1;
		public final static int ID_STR_TUT_3_2 = 2;
		public final static int ID_STR_TUT_3_3 = 3;
		public final static int ID_STR_TUT_3_4 = 4;
		public final static int ID_STR_TUT_3_5 = 5;
		public final static int ID_STR_TUT_3_6 = 6;
		public final static int ID_STR_TUT_3_7 = 7;
		public final static int ID_STR_TUT_3_8 = 8;
		public final static int ID_STR_TUT_3_9 = 9;
		public final static int ID_STR_TUT_3_10 = 10;
		public final static int ID_STR_TUT_3_11 = 11;
		public final static int ID_STR_TRAILER_3_0 = 12;
		public final static int ID_STR_TRAILER_3_1 = 13;
		public final static int ID_STR_TRAILER_3_2 = 14;
		public final static int ID_STR_TRAILER_3_3 = 15;
		public final static int ID_STR_TRAILER_3_4 = 16;
		public final static int ID_STR_TRAILER_3_5 = 17;
		public final static int ID_STR_TRAILER_3_6 = 18;
		public final static int ID_STR_TRAILER_3_7 = 19;
		public final static int ID_STR_TRAILER_3_8 = 20;
		public final static int ID_STR_TRAILER_3_9 = 21;
		public final static int ID_STR_TUT_4_0 = 0;
		public final static int ID_STR_TUT_4_1 = 1;
		public final static int ID_STR_TUT_4_2 = 2;
		public final static int ID_STR_GETWINDJEWEL = 3;
		public final static int ID_STR_TRAILER_4_0 = 4;
		public final static int ID_STR_TRAILER_4_1 = 5;
		public final static int ID_STR_TRAILER_4_2 = 6;
		public final static int ID_STR_TRAILER_4_3 = 7;
		public final static int ID_STR_TRAILER_4_4 = 8;
		public final static int ID_STR_TRAILER_4_5 = 9;
		public final static int ID_STR_TRAILER_4_6 = 10;
		public final static int ID_STR_TRAILER_4_7 = 11;
		public final static int ID_STR_TRAILER_4_8 = 12;
		public final static int ID_STR_TRAILER_4_9 = 13;
		public final static int ID_STR_TRAILER_4_10 = 14;
		public final static int ID_STR_TRAILER_4_11 = 15;
		public final static int ID_STR_TRAILER_4_12 = 16;
		public final static int ID_STR_TRAILER_4_13 = 17;
		public final static int ID_STR_TRAILER_4_14 = 18;
		public final static int ID_STR_TRAILER_4_15 = 19;
		public final static int ID_STR_TRAILER_4_16 = 20;
		public final static int ID_STR_TRAILER_4_17 = 21;
		public final static int ID_STR_TRAILER_4_18 = 22;
		public final static int ID_STR_TRAILER_4_19 = 23;
		public final static int ID_STR_TUT_5_0 = 0;
		public final static int ID_STR_TUT_5_1 = 1;
		public final static int ID_STR_TUT_5_2 = 2;
		public final static int ID_STR_TUT_BAT = 0;
		public final static int ID_STR_TUT_FOG = 1;
		public final static int ID_STR_TUT_6_0 = 2;
		public final static int ID_STR_TUT_6_1 = 3;
		public final static int ID_STR_TUT_6_2 = 4;
		public final static int ID_STR_TUT_6_3 = 5;
		public final static int ID_STR_TUT_6_4 = 6;
		public final static int ID_STR_TUT_6_5 = 7;
		public final static int ID_STR_TUT_6_6 = 8;
		public final static int ID_STR_TUT_6_7 = 9;
		public final static int ID_STR_TUT_6_8 = 10;
		public final static int ID_STR_TUT_6_9 = 11;
		public final static int ID_STR_TUT_6_10 = 12;
		public final static int ID_STR_TRAILER_6_0 = 13;
		public final static int ID_STR_TRAILER_6_1 = 14;
		public final static int ID_STR_TRAILER_6_2 = 15;
		public final static int ID_STR_TRAILER_6_3 = 16;
		public final static int ID_STR_TRAILER_6_4 = 17;
		public final static int ID_STR_TRAILER_6_5 = 18;
		public final static int ID_STR_TRAILER_6_6 = 19;
		public final static int ID_STR_TRAILER_6_7 = 20;
		public final static int ID_STR_TUT_7_0 = 0;
		public final static int ID_STR_GETFIREJEWEL = 1;
		public final static int ID_STR_TRAILER_7_0 = 2;
		public final static int ID_STR_TRAILER_7_1 = 3;
		public final static int ID_STR_TRAILER_7_2 = 4;
		public final static int ID_STR_TRAILER_7_3 = 5;
		public final static int ID_STR_TRAILER_7_4 = 6;
		public final static int ID_STR_TRAILER_7_5 = 7;
		public final static int ID_STR_TRAILER_7_6 = 8;
		public final static int ID_STR_TRAILER_7_7 = 9;
		public final static int ID_STR_TRAILER_7_8 = 10;
		public final static int ID_STR_TRAILER_7_9 = 11;
		public final static int ID_STR_TRAILER_7_10 = 12;
		public final static int ID_STR_TRAILER_7_11 = 13;
		public final static int ID_STR_TUT_8_0 = 0;
		public final static int ID_STR_TUT_8_1 = 1;
		public final static int ID_STR_TUT_8_2 = 2;
		public final static int ID_STR_TUT_9_0 = 0;
		public final static int ID_STR_TUT_10_0 = 0;
		public final static int ID_STR_TUT_10_1 = 1;
		public final static int ID_STR_TUT_10_2 = 2;
		public final static int ID_STR_GETICEJEWEL = 3;
		public final static int ID_STR_TRAILER_10_0 = 4;
		public final static int ID_STR_TRAILER_10_3 = 5;
		public final static int ID_STR_TRAILER_10_4 = 6;
		public final static int ID_STR_TRAILER_10_5 = 7;
		public final static int ID_STR_TRAILER_10_1 = 8;
		public final static int ID_STR_TRAILER_10_2 = 9;
		public final static int ID_STR_TUT_11_0 = 0;
		public final static int ID_STR_TUT_11_1 = 1;
		public final static int ID_STR_TUT_11_2 = 2;
		public final static int ID_STR_TUT_11_3 = 3;
		public final static int ID_STR_TUT_11_4 = 4;
		public final static int ID_STR_TRAILER_11_0 = 5;
		public final static int ID_STR_TRAILER_11_1 = 6;
		public final static int ID_STR_TRAILER_11_2 = 7;
		public final static int ID_STR_TRAILER_11_3 = 8;
		public final static int ID_STR_TRAILER_11_4 = 9;
		public final static int ID_STR_TRAILER_11_5 = 10;
		public final static int ID_STR_TUT_12_0 = 0;
		public final static int ID_STR_TUT_12_1 = 1;
		public final static int ID_STR_TRAILER_12_1 = 2;
		public final static int ID_STR_TRAILER_12_2 = 3;
		public final static int ID_STR_TRAILER_12_3 = 4;
		public final static int ID_STR_TRAILER_12_4 = 5;
		public final static int ID_STR_TRAILER_12_5 = 6;
		public final static int ID_STR_TRAILER_12_6 = 7;
		public final static int ID_STR_TRAILER_12_7 = 8;
		public final static int ID_STR_TRAILER_12_0 = 9;
		public final static int ID_STR_TUT_13_0 = 0;
		public final static int ID_STR_TRAILER_13_0 = 1;
		public final static int ID_STR_TRAILER_13_1 = 2;
		public final static int ID_STR_TRAILER_13_2 = 3;
		public final static int ID_STR_TRAILER_13_3 = 4;
		public final static int ID_STR_TRAILER_13_4 = 5;
		public final static int ID_STR_TRAILER_13_5 = 6;
		public final static int ID_STR_TUT_14_0 = 0;
		public final static int ID_STR_TUT_14_1 = 1;
		public final static int ID_STR_TUT_14_2 = 2;
		public final static int ID_STR_TUT_14_3 = 3;
		public final static int ID_STR_TRAILER_14_0 = 4;
		public final static int ID_STR_TRAILER_14_1 = 5;
		public final static int ID_STR_TRAILER_14_2 = 6;
		public final static int ID_STR_TRAILER_14_3 = 7;
		public final static int ID_STR_TRAILER_14_4 = 8;
		public final static int ID_STR_TRAILER_15_0 = 0;
		public final static int ID_STR_TRAILER_15_1 = 1;
		public final static int ID_STR_TRAILER_15_2 = 2;
		public final static int ID_STR_TRAILER_15_3 = 3;
		public final static int ID_STR_TRAILER_15_5 = 4;
		public final static int ID_STR_TRAILER_15_6 = 5;
		public final static int ID_STR_TRAILER_15_4 = 6;
		public final static int ID_STR_TRAILER_15_7 = 7;
		public final static int ID_STR_TRAILER_15_8 = 8;
		public final static int ID_STR_TRAILER_15_9 = 9;
		public final static int ID_STR_TRAILER_15_10 = 10;
		public final static int ID_STR_TRAILER_15_11 = 11;
		public final static int ID_STR_TRAILER_15_12 = 12;
		public final static int ID_STR_TRAILER_15_13 = 13;
		public final static int ID_STR_TRAILER_15_14 = 14;
		public final static int ID_SOUND_SELECT = 0;
		public final static int ID_SOUND_GAME_OVER = 1;
		public final static int ID_SOUND_GET_ITEM = 2;
		public final static int ID_SOUND_GOOD_ACTION = 3;
		public final static int ID_SOUND_MENU_BROWSE = 4;
		public final static int ID_SOUND_SWITCH = 5;
		public final static int ID_SOUND_STORY = 6;
		public final static int ID_SOUND_TITLE = 7;
		public final static int ID_SOUND_GLORIA = 8;
		public final static int ID_SOUND_LOUIS = 9;
		public final static int ID_SOUND_ARROW_SHOOT = 10;
		public final static int ID_SOUND_ENEMY_HURT = 11;
