{"自动恢复生命9","自动恢复剑气9","物攻吸血+4","物攻摄气+2","受到物伤-9","受到法伤-9",
"羿神剑式伤害+5%","铁狱剑式伤害+5%","鬼塚剑式伤害+5%","风卷残云伤害+5%","巽离神火伤害+5%","摄魂归窍伤害+5%",
"对符妖伤害+5%","对人类伤害+5%","对尸魂伤害+5%","对野兽伤害+5%","抵御符妖攻击+5%","抵御人类攻击+5%","抵御尸魂攻击+5%",
"抵御野兽攻击+5%","武器掉落几率+2%","法术掉落几率+2%","卦象掉落几率+2%","剑气抵御伤害5%","施法耗气减少5%","免疫地锁魔咒",
"免疫禁气魔咒","免疫缚手魔咒","免疫逆行魔咒","杀敌数越多物攻越高，物防越低","杀敌数越多法攻越高，法防越低","血越少物攻法攻越高",
"血越少物防法防越高","击破盾牌防御","每次攻击金钱减少10，攻击力增加50","阴玉掉率+5%","阳玉掉率+5%","消耗剑气10%，提高伤害50%",
"镶嵌属性2倍化","镶嵌属性4倍化","镶嵌属性6倍化","镶嵌属性8倍化","镶嵌属性10倍化","剑气+5%，生命-2%","生命+5%，剑气-2%","法攻+5%，物攻-2%",
"物攻+5%，法攻-2%","暴伤+5%，暴击-2%","暴击+5%，暴伤-2%","物防+5%，法防-2%","法防+5%，物防-2%","经验+5%，铜币-2%","铜币+5%，经验-2%",
"生命+2%","剑气+2%","物攻+2%","法攻+2%","物防+2%","法防+2%","暴伤+2%","暴击+2%","经验+2%","铜币+2%","武器装备无等级限制"}