scene
id 92
name 玄海
dat 92
weather 0
battleBg 0
BGM 2
enemyLevel 1
enemys 64,65
endScene
npc
name 南宫煜
visible false
isMotion false
isPass false
attrib 0,256,208,25,48,0,类容
speed 2
frequency 4
endNpc
npc
name 纪馨月
visible false
isMotion false
isPass false
attrib 1,288,202,15,42,0,类容
speed 2
frequency 4
endNpc
npc
name 青珞
visible false
isMotion false
isPass false
attrib 2,272,169,17,41,2,类容
speed 2
frequency 4
endNpc
npc
name 箱子1
visible true
isMotion false
isPass false
attrib 48,112,64,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子2
visible true
isMotion false
isPass false
attrib 48,288,416,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 箱子3
visible true
isMotion false
isPass false
attrib 48,592,208,16,16,0,类容
speed 0
frequency 0
endNpc
npc
name 神剑
visible true
isMotion false
isPass false
attrib 59,576,560,42,64,0,类容
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,0,352,16,16
keyOK false
comment 玄海3---玄海2
. setScene 91,672,64,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,704,608,16,16
keyOK false
comment 玄海3---九地之渊
. setScene 93,192,32,2,true
. complete 0
endEvent
event
type initEvent
id -1
condition null
keyOK false
comment 事件描述
. if event[199]=1
. setNpcStatus 3,2
. endIf
. if event[200]=1
. setNpcStatus 4,2
. endIf
. if event[201]=1
. setNpcStatus 5,2
. endIf
. complete 0
endEvent
event
type commonEvent
id 199
condition sprite,3
keyOK false
comment 箱子1
. ctrl false
. setNpcStatus 3,2
. changeItem add,11,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 200
condition sprite,4
keyOK false
comment 箱子2
. ctrl false
. setNpcStatus 4,2
. changeItem add,8,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 201
condition sprite,5
keyOK false
comment 箱子3
. ctrl false
. setNpcStatus 5,2
. changeItem add,3,1
. ctrl true
. complete 1
endEvent
event
type commonEvent
id -1
condition nextArea,560,512,48,16
keyOK true
comment 传送剑
. showChoice false,触摸该剑，想要做什么？,恢复体力,保存游戏,进入剑内,离开
. if choice=0
. refresh false
. refresh true
. aside 一阵暖流流遍全身，体力已完全恢复。
. rest true
. endIf
. if choice=1
. save true
. endIf
. if choice=2
. savePos true
. setScene 98,144,384,0,true
. endIf
. complete 0
endEvent
