﻿During the game you'll need many different weapons and items, but they are not on maps or covered up. You can exchange coins for weapon and other stuff in workshop.
In the left bottom corner there are your coins, in the right one - price and number of items you can buy in one click.
Goods are divided in three categories: weapons, items and skills. The most part of skills increase the effectivness of a certain weapon.
Select item and press "ok" to learn its description. To purchase or return item press right and left arrow accordingly.
If you don't have enough coins, just exchange an SMS for some.;Watermelon

An usual green watermelon - the cheapest way to give somebody a kick. It is set to the square, where a Pipyaka is standing, by clicking "ok". As soon as Pipyaka has left this square, the watermelon starts to ripen. When it's ripened it blows up tossing around sticky lumps of its pulp unluckily for those around. Before it's ripened you can boot it (just by stepping on it again) then it just flows over 6 squares and blows up. Damage: 90 points (proportional to 5 kg of watermelon equivalent).;Heavy watermelon

The better version of an usual one. Differs by higher damage  (120 points) and infinite flying range (if booted).;Brick

A Pipyaka chunks a brick, by you pressing "fire" button. A brick impacts the enemy unit, so it forgets why the heck he is here for and just stands there for 6 seconds and tries to get what has just happened. Damage: 15 points.;Bowling melon

Has finger loops, so it can be easily throwed into hostile fauna. It flows over 9 squares, blows up, unluckily for anybody around. It won't cause any damage to thrower, even in close up. Damage: 40 points. Range: 9 squares.;Heavy bowling melon

The better version of an usual bowling melon. It has not only better aerodynamics, but also causes higher damage (50 points). After hitting the ground, it can jump to the nearest enemy by itself.;Rubber melon

The newest creation of native technology. Elastic case lets it rebound from walls and floor, getting to out-of-the-way places, where the enemy is camping. Damage strength is 60 points. Warning! Number of rebounds is limited.;Heavy rubber melon

The better version of an usual rubber melon. Differs by higher damage (90 points). It is the only weapon which can get through the enemy, causing him serious injury and harm (in general non-survivable) and afterwards flying to the next victim.;Pineapple

One of the deadliest weapons. The advantage: filled with  explosives pineapple flies over the walls and falls onto the head of an enemy. Damage: 90 points.;Heavy pineapple

The improved version of an usual pineapple is equiped with laser targeting and is able to stalk the enemy, changing its way. Damage: 120 points.;Sock

An example of bioweapon, this dirty, stinky sock flies over 4 squares and falls on the ground, spreading unbearable pong. The infected enemy starts losing hit points untill level of damage reaches 90 points. If the sock hits the enemy, it attaches to him making enemy a walking disease carrier.;Banana peel

In general is used to mine escape routes. Is left after using a banana. The enemy who stepped on it, flies over few squares in direction he mas moving, until hits the ground or a wall. Crushed enemy damages and becomes stunned for a few seconds.;Rake

It is the most sly and inhuman weapon. You can see it only in close up, but if you step on it, the hit you get causes not only heavy injures, but may be even lethal. Before getting destroyed the rake can hit twice, every hit does 60 points of damage.;Bomb

The production process was stolen from the vicious enemies - Bombacks. It acts like a wetermelon, but there are few differences. First, you can boot the bomb any times untill it blows up. Second, the bomb causes more damage to all mechanical creatures, e.g. cannons. Damage: 90 points.;Mine

The production process was stolen from the vicious enemies - Bombacks. While enemy steps on it, mine blows up damaging all flesh in one square radius. Also mines detonate from explosions, so it is possible to build the line of mines and activate it from the safe spot.;Banana

Banana is the common name for herbaceous plants of the genus Musa and for the fruit they produce. Bananas come in a variety of sizes and colors when ripe, including yellow, purple, and red. It's not only tasty, but also has the vital force, which allows to recover up to 45 lost hit points. After using a banana you have a banana peel leftover.;Berserk

While in use it turns Pipyaka into a death machine. Though a Pipyaka loses the ability to use weapons, he is faster to run and gains ability to kick his enemies. Two kicks are usually enough. Time: 30 seconds.;Invisible cap

Curiously enough, it makes Pipyaka invisible. Time: 30 seconds.;Safety helmet

Pipyaka, wearing it, becomes so proud of himself, so he ignores 50% of any damage and gets the immunity to stun. Time: 30 seconds.;Carrot

Carrot is a root vegetable, usually orange in colour, though purple, red, white, or yellow varieties exist. It has a crisp texture when fresh. The most commonly eaten part of a carrot is a taproot, although the greens are edible as well. It has so much needed nutrients, vitamins and amino acids, so it can increase the maximum hit points by 90 at once!;Life

Whenever a Pipyaka dies from the paws of enemy (or, well, often from his own clumsiness), one life disappears. If you have no lives left you have to start the mission from scratch. At the start you have only 3 lives.;Health

Each level of this really priceless skill increases maximum hit points by 30. Initially: 90 points.;Economy

Each level of this skill adds 10% to collected coins (in mission). Initially: 10%.;Watermelon skill

Increases the damage of watermelons and heavy watermelons by 25 and 30 points respectively for each level of the skill.;Brick skill

Increases brick's rate of fire by 40%. Doubles the damage of brick up to 30 points. Increases stun time by 50% (up to 9 seconds).;Bowling melon skill

Increases bowling melon's and a heavy bowling melon's rate of fire by 20% for each level of the skill. Increases the damage from these types of weapons by 10 and 15 points respectively.;Rubber melon skill

Increases rubber melon's and a heavy rubber melon's rate of fire by 20% on each level of skill. Increases the damage from these types of weapons by 15 and 20 points respectively.;Pineapple skill

Increases pineaaple's and a heavy pineapple's rate of fire by 15% for each level of the skill. Increases the damage from these types of weapons by 25 and 30 points respectively.;Sock skill

Doubles sock's rate of fire. Increase the stench damage by 50% (up to 135 points).;Rake skill

Doubles the damage and endurance of a rake (120 points of damage and 4 hits).;Berserk skill

Increases the time of berserk by 50% (up to 45 seconds), and adds 30 points of damage to the booted enemy.;Invisible cap skill

Doubles the time of invisible cap effect (up to 60 seconds).;