﻿@name=火焰迷宫1

@attackPath=/attack/2.png

@appearEnemy|@maxCount=3|@mID=38&33#@magic=#@attackid=,39&33#@magic=#@attackid=,40&34#@magic=#@attackid=|@level=42,62

@phaseAllStart

@roleStart
@objID=3
@id=3
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=2
@id=2
@x=-1
@y=-1
@dir=down
@roleEnd

@transferStart
@objID=1
@id=1
@x=392
@y=624
@transferEnd

@transferEventStart
@id=1
@beS
@beid=2701
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=2|@dir=up
@beE
@transferEventEnd



@transferStart
@objID=2
@id=2
@x=464
@y=520
@transferEnd

@transferEventStart
@id=2
@beS
@beid=2700
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=1|@dir=left
@beE
@transferEventEnd

/**明怪**/

@roleStart
@objID=72
@id=72
@x=152
@y=464
@dir=down
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=72
@beS
@auto
@beid=277201
@eid=GOTO_FIGHT_EVENT|@win=277202|@lose=277203|@mID=40|@level=30|@magic=|@attackID=|@mID=40|@level=38|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=277202
@eid=SET_MAN_POS_EVENT|@mID=72|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=277203
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=73
@id=73
@x=544
@y=448
@dir=left
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=73
@beS
@auto
@beid=277301
@eid=GOTO_FIGHT_EVENT|@win=277302|@lose=277303|@mID=42|@level=33|@magic=|@attackID=|@mID=41|@level=31|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=277302
@eid=SET_MAN_POS_EVENT|@mID=73|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=277303
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=74
@id=74
@x=360
@y=416
@dir=down
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=74
@beS
@auto
@beid=277401
@eid=GOTO_FIGHT_EVENT|@win=27197402|@lose=277403|@mID=39|@level=35|@magic=|@attackID=|@mID=40|@level=32|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=277402
@eid=SET_MAN_POS_EVENT|@mID=74|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=277403
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@phaseEnd


@phase12UnFinishStart

@roleStart
@objID=67
@id=67
@x=-1
@y=-1
@dir=down
@roleEnd

@phaseEnd



