﻿@name=寒冰岛2

@attackPath=/attack/2.png

@appearEnemy|@maxCount=3|@mID=32&33#@magic=#@attackid=,35&33#@magic=#@attackid=,36&34#@magic=#@attackid=|@level=6,18

@phaseAllStart

@roleStart
@objID=3
@id=3
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=2
@id=2
@x=-1
@y=-1
@dir=down
@roleEnd


/**明怪**/

@roleStart
@objID=72
@id=72
@x=440
@y=464
@dir=up
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=72
@beS
@auto
@beid=127201
@eid=GOTO_FIGHT_EVENT|@win=127202|@lose=127203|@mID=36|@level=5|@magic=|@attackID=|@mID=34|@level=6|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=127202
@eid=SET_MAN_POS_EVENT|@mID=72|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=127203
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=73
@id=73
@x=264
@y=208
@dir=up
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=73
@beS
@auto
@beid=127301
@eid=GOTO_FIGHT_EVENT|@win=127302|@lose=127303|@mID=35|@level=6|@magic=|@attackID=|@mID=35|@level=5|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=127302
@eid=SET_MAN_POS_EVENT|@mID=73|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=127303
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=74
@id=74
@x=80
@y=248
@dir=up
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=74
@beS
@auto
@beid=127401
@eid=GOTO_FIGHT_EVENT|@win=127402|@lose=127403|@mID=33|@level=4|@magic=|@attackID=|@mID=33|@level=7|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=127402
@eid=SET_MAN_POS_EVENT|@mID=74|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=127403
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@phaseEnd


@phase8UnFinishStart

@roleStart
@objID=56
@id=56
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=57
@id=57
@x=-1
@y=-1
@dir=down
@roleEnd


@roleStart
@objID=54
@id=54
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=55
@id=55
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=58
@id=58
@x=-1
@y=-1
@dir=down
@roleEnd




@phaseEnd
