﻿@name=烈焰魔宫2

@attackPath=/attack/2.png

@appearEnemy|@maxCount=3|@mID=38&33#@magic=#@attackid=,39&33#@magic=#@attackid=,40&34#@magic=#@attackid=|@level=20,35


@phaseAllStart

@roleStart
@objID=3
@id=3
@x=-1
@y=-1
@dir=down
@roleEnd

@roleStart
@objID=2
@id=2
@x=-1
@y=-1
@dir=down
@roleEnd


@roleStart
@objID=60
@id=60
@x=-1
@y=-1
@dir=down
@roleEnd

@transferStart
@objID=1
@id=1
@x=216
@y=504
@transferEnd

@transferEventStart
@id=1
@beS
@beid=1901
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=2|@dir=up
@beE
@transferEventEnd



@transferStart
@objID=2
@id=2
@x=400
@y=520
@transferEnd

@transferEventStart
@id=2
@beS
@beid=1902
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=1|@dir=down
@beE
@transferEventEnd



@transferStart
@objID=3
@id=3
@x=560
@y=392
@transferEnd

@transferEventStart
@id=3
@beS
@beid=1903
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=4|@dir=up
@beE
@transferEventEnd



@transferStart
@objID=4
@id=4
@x=520
@y=328
@transferEnd

@transferEventStart
@id=4
@beS
@beid=1904
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=3|@dir=down
@beE
@transferEventEnd


@transferStart
@objID=5
@id=5
@x=360
@y=368
@transferEnd

@transferEventStart
@id=5
@beS
@beid=1905
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=6|@dir=up
@beE
@transferEventEnd


@transferStart
@objID=6
@id=6
@x=328
@y=128
@transferEnd

@transferEventStart
@id=6
@beS
@beid=1706
@auto
@eid=TRANSFER_EVENT|@mid=1|@pid=5|@dir=down
@beE
@transferEventEnd


/**明怪**/

@roleStart
@objID=72
@id=72
@x=128
@y=512
@dir=down
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=72
@beS
@auto
@beid=197201
@eid=GOTO_FIGHT_EVENT|@win=197202|@lose=197203|@mID=40|@level=10|@magic=|@attackID=|@mID=43|@level=8|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=197202
@eid=SET_MAN_POS_EVENT|@mID=72|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=72
@beS
@auto
@beid=197203
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=73
@id=73
@x=480
@y=456
@dir=left
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=73
@beS
@auto
@beid=197301
@eid=GOTO_FIGHT_EVENT|@win=197302|@lose=197303|@mID=42|@level=13|@magic=|@attackID=|@mID=41|@level=11|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=197302
@eid=SET_MAN_POS_EVENT|@mID=73|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=73
@beS
@auto
@beid=197303
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd


@roleStart
@objID=74
@id=74
@x=160
@y=360
@dir=right
@walk|@speed=4|move=30
@roleEnd

@roleEventStart
@id=74
@beS
@auto
@beid=197401
@eid=GOTO_FIGHT_EVENT|@win=197402|@lose=197403|@mID=39|@level=13|@magic=|@attackID=|@mID=43|@level=12|@magic=|@attackID=
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=197402
@eid=SET_MAN_POS_EVENT|@mID=74|@x=-48|@y=-48|@dir=up
@eid=GOTO_STATE_EVENT|@a=2
@beE
@roleEventEnd

@roleEventStart
@id=74
@beS
@auto
@beid=197403
@eid=GAME_WIN_EVENT
@beE
@roleEventEnd



@phaseEnd


@phase105UnFinishStart

@roleEventStart
@id=1
@beS
@beid=1707
@eid=FocusMoveEvent|@x=480|@y=144|@speed=4|@isT=F
@eid=AUTOHINT_EVENT|@str=通往烈焰魔君巢穴
@eid=FocusMoveEvent|@x=376|@y=344|@speed=4|@isT=F
@eid=AUTOHINT_EVENT|@str=传送阵
@eid=FocusMoveEvent|@x=376|@y=344|@speed=4|@isT=T
@eid=DEL_EVENT_EVENT|@a=1707
@beE
@roleEventEnd

@phaseEnd