﻿animation,zhaoshu,0;

attribute,name,影缝;
attribute,intro,定住敌人的影子 属性：影;
attribute,introfight,造成敌方单体技能等级×250的伤害;
attribute,mp,80;
attribute,lv,1;

setFront,lv,5;
setArea,1;
setTime,1;
setGroup,enemy;
setShow,-250;
setEffect,enemy,nowhp,-250,forever;
