scene
id 64
name 天魔宫二层
dat map47
weather 0
battleBg 3
BGM 0
enemyLevel 65,64,66
enemys 65,65,64
endScene
npc
name 苏乞儿
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,0,52,21,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 苏灿
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,84,21,36,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 宝箱3
defaultPos 0
visible event[212]=0
isMotion false
isPass false
attrib 38,128,112,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[213]=0
isMotion false
isPass false
attrib 36,48,400,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱2
defaultPos 0
visible event[214]=0
isMotion false
isPass false
attrib 37,48,560,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[215]=0
isMotion false
isPass false
attrib 36,224,560,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱2
defaultPos 0
visible event[216]=0
isMotion false
isPass false
attrib 37,448,432,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱3
defaultPos 0
visible event[217]=0
isMotion false
isPass false
attrib 38,288,112,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,32,224,32,16
keyOK false
comment 64天魔宫2-63天魔宫2
. setScene 63,208,96,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,352,512,32,16
keyOK false
comment 64天魔宫3---65天魔宫3
. setScene 65,176,544,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,432,80,32,16
keyOK false
comment 64天魔宫4---65天魔宫4
. setScene 65,576,112,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,192,80,32,16
keyOK false
comment 64天魔宫5---65天魔宫5
. setScene 65,336,112,2,true
. complete 0
endEvent
event
type commonEvent
id 212
condition sprite,2
keyOK false
comment 宝箱3
. changeItem add,12,2
. npcDisappear 2
. complete 1
endEvent
event
type commonEvent
id 213
condition sprite,3
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeEquip add,37,1
. npcDisappear 3
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
event
type commonEvent
id 214
condition sprite,4
keyOK false
comment 宝箱2
. changeEquip add,50,1
. npcDisappear 4
. complete 1
endEvent
event
type commonEvent
id 215
condition sprite,5
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeEquip add,56,1
. npcDisappear 5
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
event
type commonEvent
id 216
condition sprite,6
keyOK false
comment 宝箱2
. changeEquip add,51,1
. npcDisappear 6
. complete 1
endEvent
event
type commonEvent
id 217
condition sprite,7
keyOK false
comment 宝箱3
. changeItem add,14,1
. npcDisappear 7
. complete 1
endEvent
