scene
id 46
name 嘉峪关深处
dat map34
weather 0
battleBg 4
BGM 6
enemyLevel 62,62,67
enemys 61,62,62
endScene
npc
name 苏乞儿
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,0,52,21,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 苏灿
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,84,21,36,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 宝箱3
defaultPos 0
visible event[166]=0
isMotion false
isPass false
attrib 38,48,448,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[167]=0
isMotion false
isPass false
attrib 36,368,208,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱2
defaultPos 0
visible event[168]=0
isMotion false
isPass false
attrib 37,80,112,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱3
defaultPos 0
visible event[169]=0
isMotion false
isPass false
attrib 38,224,208,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,32,560,48,16
keyOK false
comment 46中---45下
. setScene 45,208,32,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,240,16,48,16
keyOK false
comment 46中---47上
. setScene 47,112,304,0,true
. complete 0
endEvent
event
type commonEvent
id 166
condition sprite,2
keyOK false
comment 宝箱3
. changeItem add,13,1
. npcDisappear 2
. complete 1
endEvent
event
type commonEvent
id 167
condition sprite,3
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeEquip add,54,1
. npcDisappear 3
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
event
type commonEvent
id 168
condition sprite,4
keyOK false
comment 宝箱2
. changeEquip add,4,1
. npcDisappear 4
. complete 1
endEvent
event
type commonEvent
id 169
condition sprite,5
keyOK false
comment 宝箱3
. changeItem add,14,1
. npcDisappear 5
. complete 1
endEvent
