scene
id 56
name 火岩洞西
dat map41
weather 0
battleBg 1
BGM 4
enemyLevel 56,56,59
enemys 56,56,54
endScene
npc
name 苏乞儿
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,16,196,21,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 苏灿
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,196,21,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 宝箱2
defaultPos 0
visible event[186]=0
isMotion false
isPass false
attrib 37,112,112,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[187]=0
isMotion false
isPass false
attrib 36,80,448,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[188]=0
isMotion false
isPass false
attrib 36,384,96,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,336,480,64,16
keyOK false
comment 56九寨洞---55九寨洞
. setScene 55,320,32,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,464,384,16,80
keyOK false
comment 56九寨洞---57九寨洞
. setScene 57,16,112,1,true
. complete 0
endEvent
event
type commonEvent
id 186
condition sprite,2
keyOK false
comment 宝箱2
. changeEquip add,14,1
. npcDisappear 2
. complete 1
endEvent
event
type commonEvent
id 187
condition sprite,3
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeEquip add,9,1
. npcDisappear 3
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
event
type commonEvent
id 188
condition sprite,4
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeItem add,31,1
. npcDisappear 4
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
