scene
id 65
name 天魔宫三层
dat map46
weather 0
battleBg 3
BGM 0
enemyLevel 65,66,66
enemys 64,65,66
endScene
npc
name 苏乞儿
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,0,52,21,36,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 苏灿
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,0,84,21,36,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc
name 宝箱2
defaultPos 0
visible event[218]=0
isMotion false
isPass false
attrib 37,256,496,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱2
defaultPos 0
visible event[219]=0
isMotion false
isPass false
attrib 37,288,240,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[220]=0
isMotion false
isPass false
attrib 36,400,544,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
npc
name 宝箱1
defaultPos 0
visible event[221]=0
isMotion false
isPass false
attrib 36,496,208,16,16,0,类容
scriptVar null
speed 0
frequency 0
endNpc
event
type commonEvent
id -1
condition area,512,640,64,16
keyOK false
comment 天魔宫---天魔宫通道
. setScene 66,384,128,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,400,96,32,16
keyOK false
comment 65天魔宫1---63天魔宫1
. setScene 63,288,432,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,160,528,32,16
keyOK false
comment 65天魔宫3---64天魔宫3
. setScene 64,368,528,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,560,96,32,16
keyOK false
comment 65天魔宫4---64天魔宫4
. setScene 64,448,96,2,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,320,96,32,16
keyOK false
comment 65天魔宫5---64天魔宫5
. setScene 64,208,96,2,true
. complete 0
endEvent
event
type commonEvent
id 218
condition sprite,2
keyOK false
comment 宝箱2
. changeEquip add,19,1
. npcDisappear 2
. complete 1
endEvent
event
type commonEvent
id 219
condition sprite,3
keyOK false
comment 宝箱2
. changeEquip add,36,1
. npcDisappear 3
. complete 1
endEvent
event
type commonEvent
id 220
condition sprite,4
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeItem add,23,1
. npcDisappear 4
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
event
type commonEvent
id 221
condition sprite,5
keyOK false
comment 宝箱1
. if point[80]=0
. ctrl false
. changeEquip add,28,1
. npcDisappear 5
. ctrl true
. complete 1
. else
. showText 0,0,null,宝箱被锁，需要万能钥匙。
. chargePoint 80
. ctrl true
. complete 0
. endIf
endEvent
