ItemforInflence0 = 35,0,10,0,0,0
ItemforInflence1 = 0,15,10,0,0,0
ItemforInflence2 = 0,-28,10,10,0,0
ItemforInflence3 = 0,0,10,0,1,0
ItemforInflence4 = 0,0,10,0,5,0
ItemforInflence5 = 0,0,10,0,10,0
ItemforInflence6 = 0,0,10,1,0,0
ItemforInflence7 = 0,0,10,5,0,0
ItemforInflence8 = 0,0,10,10,0,0
ItemforInflence9 = 0,0,10,0,0,5
ItemforInflence10 = 0,0,10,0,0,3
ItemforInflence11 = 0,0,0,0,0,0
ItemforInflence12 = 0,0,0,0,0,0
mission1 = 1,1,0,16,10,10,10,1,1,50
mission2 = 1,1,0,16,10,10,10,1,1,50
mission3 = 1,1,0,16,10,10,10,1,1,50
mission4 = 1,1,0,16,10,10,10,1,1,50
mission5 = 1,1,0,16,10,10,10,1,1,50
mission6 = 1,1,0,16,10,10,10,1,1,50
mission7 = 1,1,0,16,10,10,10,1,1,50
mission8 = 1,1,0,16,10,10,10,1,1,50
mission9 = 1,1,0,16,10,10,10,1,1,50
mission10 = 1,1,0,16,10,10,10,1,1,50
mission11 = 1,1,0,16,10,10,10,1,1,50
mission12 = 1,1,0,16,10,10,10,1,1,50
MISSIONNUMBER_1 = 3, 3, 0, 3, 3, 2, 3, 3, 2, 5
MISSIONNUMBER_2 = 3, 3, 0, 3, 3, 2, 3, 3, 2, 7
MISSIONNUMBER_3 = 4, 4, 0, 4, 4, 3, 4, 4, 3, 9
MISSIONNUMBER_4 = 4, 4, 0, 4, 4, 3, 4, 4, 3, 11
MISSIONNUMBER_5 = 4, 4, 0, 4, 4, 3, 4, 4, 3, 13
MISSIONNUMBER_6 = 5, 5, 0, 5, 5, 4, 5, 5, 4, 15
MISSIONNUMBER_7 = 5, 5, 0, 5, 5, 4, 5, 5, 4, 16
MISSIONNUMBER_8 = 5, 5, 0, 5, 5, 4, 5, 5, 4, 18
MISSIONNUMBER_9 = 6, 6, 0, 6, 6, 5, 6, 6, 5, 20
MISSIONNUMBER_10 = 6, 6, 0, 6, 6, 5, 6, 6, 5, 22
MISSIONNUMBER_11 = 7, 7, 0, 7, 7, 6, 7, 7, 6, 35
MISSIONNUMBER_12 = 8, 8, 0, 8, 8, 7, 8, 8, 7, 35
HitPoint = 10
LevelForHowManyBuilding1 = 15
LevelForHowManyBuilding2 = 16
LevelForHowManyBuilding3 = 17
LevelForHowManyBuilding4 = 18
LevelForHowManyBuilding5 = 19
LevelForHowManyBuilding6 = 20
LevelForHowManyBuilding7 = 21
LevelForHowManyBuilding8 = 22
LevelForHowManyBuilding9 = 23
LevelForHowManyBuilding10 = 24
LevelForHowManyBuilding11 = 35
LevelForHowManyBuilding12 = 35
Combo_area_X = 36
DogCrash_area_X = 21
BirdCrash_area_X = 26
HumanCrash_area_X = 20
ManholeCrash_area_X = 5
ShowCrash_area_X = 32
Dog_pat1_parX = 160
Dog_pat1_MoveX = 8
Dog_pat2_MoveX = 10
Hero_go_Ahead_perX = 8
Hero_Back_perX = 8
Hero_Move_x = 6
Notcrash_Max_frame = 19
DownTime = 10
NpcMove = 2,2,2,-3,-3,2,2,-3,0,0,0
Combo_Left_X = 10 
Combo_Left_Y= 180
Combo_Right_X= 110
Combo_Right_Y= 180
Bird_Start_Attack_minX = 0
Bird_Start_Attack_maxX = 25
ItemBird_height = 20
PercentEnemypattern1 =  0, 15, 85
PercentEnemypattern2 =  0, 15, 85
PercentEnemypattern3 =  0, 20, 80
PercentEnemypattern4 =  0, 25, 75
PercentEnemypattern5 =  5, 25, 70
PercentEnemypattern6 =  5, 30, 65
PercentEnemypattern7 =  5, 35, 60
PercentEnemypattern8 = 10, 45, 45
PercentEnemypattern9 = 15, 40, 45
PercentEnemypattern10 = 15, 45, 40
PercentEnemypattern11 = 15, 45, 40
PercentEnemypattern12 = 20, 40, 40
PercentDogpattern1 = 85,15,0
PercentDogpattern2 = 85,10,5
PercentDogpattern3 = 80,15,5
PercentDogpattern4 = 75,20,5
PercentDogpattern5 = 70,25,5
PercentDogpattern6 = 65,30,5
PercentDogpattern7 = 60,30,10
PercentDogpattern8 = 55,35,10
PercentDogpattern9 = 50,35,15
PercentDogpattern10 = 45,40,15
PercentDogpattern11 = 40,40,20
PercentDogpattern12 = 35,40,25
PercentHumanpattern1 = 10,90,0
PercentHumanpattern2 = 15,85,0
PercentHumanpattern3 = 15,80,5
PercentHumanpattern4 = 20,75,5
PercentHumanpattern5 = 25,70,5
PercentHumanpattern6 = 25,65,10
PercentHumanpattern7 = 30,60,10
PercentHumanpattern8 = 35,55,10
PercentHumanpattern9 = 35,50,15
PercentHumanpattern10 = 35,45,20
PercentHumanpattern11 = 40,40,20
PercentHumanpattern12 = 40,35,25
PercentBirdpattern1 = 80,20
PercentBirdpattern2 = 77,23
PercentBirdpattern3 = 74,26
PercentBirdpattern4 = 71,29
PercentBirdpattern5 = 68,32
PercentBirdpattern6 = 65,35
PercentBirdpattern7 = 62,38
PercentBirdpattern8 = 59,41
PercentBirdpattern9 = 56,44
PercentBirdpattern10 = 53,47
PercentBirdpattern11 = 50,50
PercentBirdpattern12 = 45,55
PercentBirdDroppattern1 = 30,30,40
PercentBirdDroppattern2 = 30,35,35
PercentBirdDroppattern3 = 30,35,35
PercentBirdDroppattern4 = 30,35,35
PercentBirdDroppattern5 = 30,35,35
PercentBirdDroppattern6 = 30,35,35
PercentBirdDroppattern7 = 35,35,30
PercentBirdDroppattern8 = 35,35,30
PercentBirdDroppattern9 = 35,35,30
PercentBirdDroppattern10 = 35,35,30
PercentBirdDroppattern11 = 35,35,30
PercentBirdDroppattern12 = 35,35,30
PercentBirdDropItempattern1 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern2 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern3 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern4 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern5 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern6 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern7 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern8 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern9 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern10 = 10,10,15,15,10,10,15,10,5
PercentBirdDropItempattern11 = 0,0,25,20,10,10,20,10,5
PercentBirdDropItempattern12 = 0,0,25,20,10,10,20,10,5
Dog_Damage =  20
Bird_Damage = 15
Human_Damage = 15
Dog_Damage1 = 30
Bird_Damage1 = 20
Human_Damage1 = 20
Dog_Damage2 = 180
Bird_Damage2 = 180
Human_Damage2 = 180
Bird_Speed = 1
Badguy_Speed = 1
MaxItem1 = 10
MaxItem2 = 11
MaxItem3 = 12
MaxItem4 = 13
MaxItem5 = 14
MaxItem6 = 15
MaxItem7 = 16
MaxItem8 = 17
MaxItem9 = 18
MaxItem10 = 20
MaxItem11 = 20
MaxItem12 = 20
Max_Run_tired_count = 20
Max_jump_tired_count = 20
Per_decrease_count = 6
ComboUpfeelstate = 4
PerGame_increase_score = 10
Dog_pat3_MoveX = 6
Per_Run_tired_count = 6
Per_jump_tired_count = 6
BuySkill_2_sa = 15
BuySkill_1_Per_decrease_count = -3