TIMERINTERVAL = 100
SCROLLSPEEDLEVEL1 = 5
SCROLLSPEEDLEVEL2 = 5
SCROLLSPEEDLEVEL3 = 5
SCROLLSPEEDLEVEL4 = 5
SCROLLSPEEDLEVEL5 = 5
SCROLLSPEEDLEVEL6 = 5
SCROLLSPEEDLEVEL7 = 5
SCROLLSPEEDLEVEL8 = 5
SCROLLSPEEDLEVEL9 = 5
SCROLLSPEEDLEVEL10 = 5
SCROLLSPEEDLEVEL11 = 5
SCROLLSPEEDLEVEL12 = 5
NUMSCREENLEVEL1 = 4
NUMSCREENLEVEL2 = 5
NUMSCREENLEVEL3 = 6
NUMSCREENLEVEL4 = 4
NUMSCREENLEVEL5 = 5
NUMSCREENLEVEL6 = 6
NUMSCREENLEVEL7 = 4
NUMSCREENLEVEL8 = 5
NUMSCREENLEVEL9 = 6
NUMSCREENLEVEL10 = 4
NUMSCREENLEVEL11 = 5
NUMSCREENLEVEL12 = 6
SCREENPOSITIONLEVEL1 = 0, 1, 0, 1
SCREENPOSITIONLEVEL2 = 0, 1, 0, 1, 0 
SCREENPOSITIONLEVEL3 = 0, 1, 0, 0, 1, 0
SCREENPOSITIONLEVEL4 = 0, 1, 0, 1
SCREENPOSITIONLEVEL5 = 0, 1, 0, 1, 0 
SCREENPOSITIONLEVEL6 = 0, 1, 0, 0, 1, 0
SCREENPOSITIONLEVEL7 = 0, 1, 0, 1
SCREENPOSITIONLEVEL8 = 0, 1, 0, 1, 0 
SCREENPOSITIONLEVEL9 = 0, 1, 0, 0, 1, 0
SCREENPOSITIONLEVEL10 = 0, 1, 0, 1
SCREENPOSITIONLEVEL11 = 0, 1, 0, 1, 0 
SCREENPOSITIONLEVEL12 = 0, 1, 0, 0, 1, 0
MAXROUNDLEVEL1 = 5
MAXROUNDLEVEL2 = 4
MAXROUNDLEVEL3 = 4
MAXROUNDLEVEL4 = 6
MAXROUNDLEVEL5 = 5
MAXROUNDLEVEL6 = 5
MAXROUNDLEVEL7 = 6
MAXROUNDLEVEL8 = 5
MAXROUNDLEVEL9 = 5
MAXROUNDLEVEL10 = 8
MAXROUNDLEVEL11 = 7
MAXROUNDLEVEL12 = 6
HEROSTARTXPOSITION = 130
HEROLEFTMOVESPEED = 10
HERORIGHTMOVESPEED = 10
SCREENNPCNUMLEVEL1 = 4
SCREENNPCNUMLEVEL2 = 4
SCREENNPCNUMLEVEL3 = 5
SCREENNPCNUMLEVEL4 = 5
SCREENNPCNUMLEVEL5 = 6
SCREENNPCNUMLEVEL6 = 6
SCREENNPCNUMLEVEL7 = 7
SCREENNPCNUMLEVEL8 = 7
SCREENNPCNUMLEVEL9 = 8
SCREENNPCNUMLEVEL10 = 8
SCREENNPCNUMLEVEL11 = 9
SCREENNPCNUMLEVEL12 = 9
NPCPROBABILITYLEVEL1 =  25, 25, 25, 0, 0, 5, 0, 20, 0
NPCPROBABILITYLEVEL2 =  25, 25, 20, 5, 0, 5, 0, 20, 0
NPCPROBABILITYLEVEL3 =  25, 25, 20, 5, 0, 5, 0, 20, 0
NPCPROBABILITYLEVEL4 =  25, 20, 20, 5, 5, 5, 0, 15, 0
NPCPROBABILITYLEVEL5 =  25, 20, 20, 5, 5, 5, 5, 15, 0
NPCPROBABILITYLEVEL6 =  20, 20, 20, 5, 5, 10, 5, 15, 0
NPCPROBABILITYLEVEL7 =  20, 20, 20, 5, 5, 10, 5, 15, 0
NPCPROBABILITYLEVEL8 =  20, 20, 15, 10, 5, 10, 5, 15, 0
NPCPROBABILITYLEVEL9 =  20, 15, 15, 10, 5, 10, 5, 15, 5
NPCPROBABILITYLEVEL10 = 20, 20, 15, 10, 5, 10, 5, 10, 5
NPCPROBABILITYLEVEL11 = 15, 20, 20, 5, 10, 10, 10, 5, 5
NPCPROBABILITYLEVEL12 = 15, 20, 20, 5, 10, 10, 10, 5, 5
NPCMAKEPIX = 150, 130, 110, 95, 75
NPCPIXPROBABILITYLEVEL1 = 35, 30, 25, 10, 0 
NPCPIXPROBABILITYLEVEL2 = 30, 35, 20, 15, 0
NPCPIXPROBABILITYLEVEL3 = 30, 35, 20, 15, 0
NPCPIXPROBABILITYLEVEL4 = 25, 30, 30, 10, 5
NPCPIXPROBABILITYLEVEL5 = 25, 25, 30, 15, 5
NPCPIXPROBABILITYLEVEL6 = 30, 30, 20, 15, 5
NPCPIXPROBABILITYLEVEL7 = 25, 30, 30, 10, 5
NPCPIXPROBABILITYLEVEL8 = 25, 25, 30, 15, 5
NPCPIXPROBABILITYLEVEL9 = 25, 30, 25, 10, 10
NPCPIXPROBABILITYLEVEL10 = 20, 25, 30, 15, 10
NPCPIXPROBABILITYLEVEL11 = 20, 25, 30, 15, 10
NPCPIXPROBABILITYLEVEL12 = 20, 25, 30, 15, 10
NPCSTARTPIX = 160
NPCRIGHTMOVE = 50
NPCSTOPFRAME = 30
ITEMMAXNUMLEVEL1 = 25
ITEMMAXNUMLEVEL2 = 26
ITEMMAXNUMLEVEL3 = 27
ITEMMAXNUMLEVEL4 = 28
ITEMMAXNUMLEVEL5 = 29
ITEMMAXNUMLEVEL6 = 30
ITEMMAXNUMLEVEL7 = 31
ITEMMAXNUMLEVEL8 = 32
ITEMMAXNUMLEVEL9 = 33
ITEMMAXNUMLEVEL10 = 35
ITEMMAXNUMLEVEL11 = 40
ITEMMAXNUMLEVEL12 = 40
ITEMPROBABILITYLEVEL1 =  14, 14, 15, 3, 2, 1, 15, 10, 5, 2, 2
ITEMPROBABILITYLEVEL2 =  14, 14, 14, 3, 2, 1, 16, 10, 5, 2, 2
ITEMPROBABILITYLEVEL3 =  13, 13, 14, 3, 2, 1, 17, 11, 5, 3, 3
ITEMPROBABILITYLEVEL4 =  13, 13, 13, 3, 2, 1, 18, 11, 5, 3, 3
ITEMPROBABILITYLEVEL5 =  12, 12, 13, 3, 2, 1, 19, 12, 5, 4, 4
ITEMPROBABILITYLEVEL6 =  12, 12, 12, 3, 2, 1, 20, 12, 5, 4, 4
ITEMPROBABILITYLEVEL7 =  11, 11, 12, 3, 2, 1, 21, 13, 5, 5, 5
ITEMPROBABILITYLEVEL8 =  11, 11, 11, 3, 2, 1, 22, 13, 5, 5, 5
ITEMPROBABILITYLEVEL9 =  10, 10, 11, 3, 2, 1, 23, 14, 5, 6, 6
ITEMPROBABILITYLEVEL10 = 10, 10, 10, 3, 2, 1, 24, 14, 5, 6, 6 
ITEMPROBABILITYLEVEL11 =  0,  0, 13, 3, 2, 1, 25, 15, 5, 7, 7
ITEMPROBABILITYLEVEL12 =  0,  0, 13, 3, 2, 1, 25, 15, 5, 7, 7
NPCTOOLTIPMAKE = 10
NPCTOOLTIPMAKE2 = 50
NPCTOOLTIPMAKE3 = 50
NPCTOOLTIPMAKE4 = 50
NPCFALLPIXEL = 30
DAMAGE1 = 15
DAMAGE2 = 15
DAMAGE3 = 0
DAMAGE4 = 15
DAMAGE5 = 15
DAMAGE6 = 15
PUSHEDDAMAGE = 25
CUTINDAMAGE = 20
CUTINUPDAMAGE = 10
OPENDOORDAMAGE = 30
DAMAGE1LEVEL12 = 180
DAMAGE2LEVEL12 = 180
DAMAGE3LEVEL12 = 0
DAMAGE4LEVEL12 = 180
DAMAGE5LEVEL12 = 180
DAMAGE6LEVEL12 = 180
PUSHEDDAMAGELEVEL12 = 180
CUTINDAMAGELEVEL12 = 30
CUTINUPDAMAGELEVEL12 = 15
OPENDOORDAMAGELEVEL12 = 180
HEROIMO = 100
NPC4LIFE = 3
NPC5LIFE = 3
NPC7LIFE = 2
MISSIONKINDPROB = 16, 10, 10, 10, 1, 1, 1, 1, 50
MISSIONCLEARLEVEL1 = 3, 3, 2, 3, 3, 2, 4, 4, 10
MISSIONCLEARLEVEL2 = 3, 3, 2, 3, 3, 2, 4, 4, 12
MISSIONCLEARLEVEL3 = 4, 4, 3, 4, 4, 3, 5, 5, 14
MISSIONCLEARLEVEL4 = 4, 4, 3, 4, 4, 3, 5, 5, 16
MISSIONCLEARLEVEL5 = 4, 4, 3, 4, 4, 3, 5, 5, 18
MISSIONCLEARLEVEL6 = 5, 5, 4, 5, 5, 4, 6, 6, 20
MISSIONCLEARLEVEL7 = 5, 5, 4, 5, 5, 4, 6, 6, 22
MISSIONCLEARLEVEL8 = 5, 5, 4, 5, 5, 4, 6, 6, 24
MISSIONCLEARLEVEL9 = 6, 6, 5, 6, 6, 5, 7, 7, 26
MISSIONCLEARLEVEL10 = 6, 6, 5, 6, 6, 5, 7, 7, 30
MISSIONCLEARLEVEL11 = 7, 7, 6, 7, 7, 6, 8, 8, 50
MISSIONCLEARLEVEL12 = 8, 8, 7, 8, 8, 7, 9, 9, 50
CLEARGETCOINLEVEL1 = 500
CLEARGETCOINLEVEL2 = 500
CLEARGETCOINLEVEL3 = 600
CLEARGETCOINLEVEL4 = 600
CLEARGETCOINLEVEL5 = 600
CLEARGETCOINLEVEL6 = 700
CLEARGETCOINLEVEL7 = 700
CLEARGETCOINLEVEL8 = 700
CLEARGETCOINLEVEL9 = 800
CLEARGETCOINLEVEL10 = 800
CLEARGETCOINLEVEL11 = 1000
CLEARGETCOINLEVEL12 = 1000
KNOCKDOWNSCORE = 20
KNOCKDOWNSCORELEVEL12 = 40
NOCKDOWNFEELSCORE = 2
SCROLLSCOREPIXEL = 150
SCROLLADDSCORE = 10
SCROLLADDSCORELEVEL12 = 20
CLOSEDOORPIX = -20
PUSHUPPIX = 2