if(jieduan=0)
	hero[2][1]
	hero[0][0]=119
	hero[1][0]=55
	addHero(hero)
	sethp(4,12000)
	setmp(4,12000)
	setJD(jieduan+1)
endif

if(jieduan=1)
	setspeed(4,126)
	hp=gethp(4)
	if(hp>10000)
		if(probability(10))
			jieduan=4
		endif
		if(probability(70))
			act[2]
			act[0]=31
			act[1]=32
			randomContor(4,act)
		else
			setcontor(4,-1,0,0)
		endif
	else
		setspeed(4,999)
		sethp(4,10000)
		addBuff(4,8,1,0)
		removeBuff(4,34)
		removeBuff(4,14)
		setcontor(4,2,1,34)
		talk[2]
		talk[0]="给我来场真正的挑战吧!"
		talk[1]="提示：战斗进入第二阶段"
		setTalk(4,talk)
		setJD(jieduan+1)
	endif
endif

if(jieduan=2)
	hp=gethp(4)
	setspeed(4,126)
	if(hp>5000)
		if(probability(20))
			jieduan=4
		endif
		if(probability(70))
			act[3]
			act[0]=31
			act[1]=32
			act[2]=34
			randomContor(4,act)
		else
			setcontor(4,-1,0,0)
		endif
	else
		setspeed(4,999)
		sethp(4,5000)
		removeBuff(4,34)
		addBuff(4,8,1,0)
		setcontor(4,-1,1,33)
		talk[2]
		talk[0]="光明之刃!"
		talk[1]="提示：战斗进入第三阶段"
		setTalk(4,talk)
		setJD(jieduan+1)
	endif
endif

if(jieduan=3)
	setspeed(4,126)
	if(probability(30))
		jieduan=4
	endif
	if(probability(70))
		act[4]
		act[0]=31
		act[1]=32
		act[2]=33
		act[3]=34
		randomContor(4,act)
	else
		setcontor(4,-1,0,0)
	endif
endif

if(jieduan=4)
	setspeed(4,999)
	addBuff(4,8,1,0)
	if(probability(50))
		talk[2]
		talk[0]="哈，你们就这点本事？"
		talk[1]="战斗提示：角色攻击随回合数削弱"
		setTalk(4,talk)
		removeBuff(1,24)
		removeBuff(2,24)
		removeBuff(3,24)
		addBuff(1,24,-1,count*30)
		addBuff(2,24,-1,count*30)
		addBuff(3,24,-1,count*30)
		setcontor(4,-1,-1,0)
	else
		talk[2]
		talk[0]="圣光,赐予我力量吧！"
		talk[1]="战斗提示：头目攻击随回合数增强"
		setTalk(4,talk)
		removeBuff(4,9)
		addBuff(4,9,-1,count*30)
		setcontor(4,-1,1,0)
	endif
endif

ret
