scene
id 56
name 地图_56
dat map51.dat
weather 0
BG 2
BGM 0
endScene
npc
name 主角
visible true
state 0
isPass false
attrib 0,32,596,29,52,1,类容
prop 0
endNpc
npc
name 传送
visible true
state 0
isPass false
attrib 24,64,583,34,39,0,类容
prop 1
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 4,256,592,45,48,3,类容^4,320,592,45,48,3,类容^4,384,592,45,48,3,类容^4,192,592,45,48,3,类容^4,160,464,45,48,1,类容^4,128,464,45,48,1,类容^4,96,464,45,48,1,类容^4,256,272,45,48,3,类容^4,288,272,45,48,3,类容^4,320,272,45,48,3,类容
prop 4
endNpc
npc
name 我方士兵
visible false
state 0
isPass false
attrib 23,384,271,36,47,3,类容
prop 1
endNpc
npc
name 道具
visible false
state 0
isPass false
attrib 25,416,251,34,27,0,类容^25,384,251,34,27,0,类容^25,352,251,34,27,0,类容
prop 1
endNpc
event
type commonEvent
id 117
condition null
keyOK false
comment 事件描述
. ctrl false
. npcAppear 12,56,384,256,3
. wait 0,10
. showText -1,0,齐国士兵,殿下！小心敌军！
. setCamera 12
. wait 0,10
. setCamera 0
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 118
condition area,64,576,32,32
keyOK true
comment 事件描述
. if event[119]=1
. setScene 11,2528,384,1,true
. complete 0
. endIf
endEvent
event
type commonEvent
id 119
condition area,352,256,32,96
keyOK false
comment 事件描述
. ctrl false
. showText 0,0,赤辕,你还好吗？好像受伤很重，来！我背你杀出去。
. showText -1,0,齐国士兵,殿下，我不行了，能见你最后一面是我一生的荣耀！
. showText -1,0,齐国士兵,敌军众多！我这有些补给品交给您，您多保重！
. showText 0,0,赤辕,勇士！勇。。。
. npcDisappear 12
. npcAppear 12,56,384,256,3
. npcDisappear 12
. npcAppear 13,56,352,256,0
. npcAppear 14,56,384,256,0
. npcAppear 15,56,416,256,0
. ctrl true
. complete 1
endEvent
event
type commonEvent
id 121
condition area,352,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 13
. changeItem add,1,0
. complete 1
. else
. aside 道具背包已满！
. complete 0
. endIf
endEvent
event
type commonEvent
id 122
condition area,384,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 14
. changeItem add,4,0
. complete 1
. else
. aside 道具背包已满！
. complete 0
. endIf
endEvent
event
type commonEvent
id 123
condition area,416,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 15
. changeItem add,1,0
. complete 1
. else
. aside 道具背包已满！
. complete 0
. endIf
endEvent
