scene
id 6
name 2-3
dat map6.dat
weather 0
BG 0
BGM 1
endScene
npc
name 赤辕
visible true
state 0
isPass false
attrib 0,32,500,29,52,1,类容
prop 0
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 3,416,272,33,48,3,类容^3,672,496,33,48,3,类容
prop 3
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 2,384,400,33,48,3,类容^2,960,272,33,48,3,类容^2,1056,272,33,48,3,类容^2,928,496,33,48,3,类容^2,1152,496,33,48,3,类容^2,1376,496,33,48,3,类容
prop 2
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 2,192,336,33,48,1,类容^2,480,496,33,48,3,类容^2,768,272,33,48,3,类容^2,608,272,33,48,3,类容^2,288,496,33,48,3,类容^2,800,496,33,48,3,类容^2,1056,496,33,48,3,类容^2,1248,496,33,48,3,类容
prop 2
endNpc
npc
name XXX
visible event[68]=0
state 0
isPass false
attrib ^25,352,251,34,27,0,类容
prop 1
endNpc
npc
name XXX
visible event[69]=0
state 0
isPass false
attrib 25,1120,251,34,27,0,类容
prop 1
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 31,256,402,18,18,0,类容^31,256,274,18,18,0,类容
prop 1
endNpc
npc
name XXX
visible true
state 0
isPass false
attrib 31,512,178,18,18,0,类容^31,672,178,18,18,0,类容^31,832,178,18,18,0,类容
prop 1
endNpc
event
type commonEvent
id -1
condition area,0,483,10,100
keyOK false
comment 2-3到2-2
. setScene 5,1376,448,3,true
. complete 0
endEvent
event
type commonEvent
id -1
condition area,1687,480,9,96
keyOK false
comment 2-3到大地图
. toWorldMap 0
. complete 0
endEvent
event
type commonEvent
id 68
condition area,352,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 17
. changeItem add,0,0
. complete 1
. else
. aside 道具背包已满！
. complete 0
. endIf
endEvent
event
type commonEvent
id 69
condition area,1120,256,32,32
keyOK false
comment 事件描述
. if getEmpty
. npcDisappear 18
. changeItem add,3,0
. complete 1
. else
. aside 道具背包已满！
. complete 0
. endIf
endEvent
event
type commonEvent
id 65
condition area,96,480,32,160
keyOK false
comment 事件描述
. ctrl false
. showText -1,0,提示,为了游戏的便捷，在#B游戏设置#A里可以关闭或打开#B自动回复#A功能,前提是#B回复道具必须放在使用栏上#A。
. ctrl true
. toSetup
. complete 1
endEvent
