﻿@phaseAllStart

#monster
@id=23|@level=1|@x=164|@y=342|@dir=3|@haveAi=0|@attackArea=0|
@id=23|@level=1|@x=485|@y=342|@dir=3|@haveAi=0|@attackArea=0|
@id=23|@level=1|@x=325|@y=342|@dir=3|@haveAi=0|@attackArea=0|
@id=6|@level=1|@x=164|@y=144|@dir=3|@haveAi=0|@attackArea=0|
@id=6|@level=1|@x=240|@y=144|@dir=3|@haveAi=0|@attackArea=0|
@id=6|@level=1|@x=416|@y=144|@dir=3|@haveAi=0|@attackArea=0|
@id=6|@level=1|@x=491|@y=144|@dir=3|@haveAi=0|@attackArea=0|
@id=36|@level=1|@x=392|@y=184|@dir=2|@haveAi=1|@attackArea=40|
@id=32|@level=1|@x=292|@y=196|@dir=2|@haveAi=1|@attackArea=40|
@id=32|@level=1|@x=292|@y=270|@dir=2|@haveAi=1|@attackArea=40|
@id=36|@level=1|@x=392|@y=232|@dir=2|@haveAi=1|@attackArea=40|
@id=32|@level=1|@x=216|@y=228|@dir=2|@haveAi=1|@attackArea=40|
@id=36|@level=1|@x=392|@y=296|@dir=2|@haveAi=1|@attackArea=40|
@monsterEnd

#rectArea
@id=1
@sx=536
@sy=216
@dir=5
@rectEnd

#rectArea
@id=2
@sx=38
@sy=164
@dir=5
@rectEnd

#npcEventS
@id=0
@beid=5
@auto
@eid=SPEAK|@man=0|@str=主角死亡后结束此关|
@eid=DELEVENT|@beid=5|
@eid=REINIT|
@npcEventE

#conEventS
@id=5
@beid=2
@cond=1|
@eid=DELEVENT|@beid=2|
@eid=GOTOGONG|
@conEventE

@phaseEnd

