﻿@phaseAllStart

#monster
@id=25|@level=1|@x=163|@y=181|@dir=3|@haveAi=0|@attackArea=0|
@id=26|@level=1|@x=80|@y=182|@dir=3|@haveAi=0|@attackArea=0|
@id=27|@level=1|@x=113|@y=352|@dir=3|@haveAi=0|@attackArea=0|
@id=28|@level=1|@x=193|@y=352|@dir=3|@haveAi=0|@attackArea=0|
@id=27|@level=1|@x=256|@y=339|@dir=3|@haveAi=0|@attackArea=0|
@id=27|@level=1|@x=557|@y=346|@dir=3|@haveAi=0|@attackArea=0|
@id=28|@level=1|@x=405|@y=352|@dir=3|@haveAi=0|@attackArea=0|
@id=37|@level=1|@x=272|@y=200|@dir=2|@haveAi=1|@attackArea=40|
@id=34|@level=1|@x=250|@y=240|@dir=2|@haveAi=1|@attackArea=40|
@id=37|@level=1|@x=272|@y=284|@dir=2|@haveAi=1|@attackArea=40|
@id=34|@level=1|@x=460|@y=200|@dir=2|@haveAi=1|@attackArea=40|
@id=37|@level=1|@x=440|@y=240|@dir=2|@haveAi=1|@attackArea=40|
@id=34|@level=1|@x=460|@y=284|@dir=2|@haveAi=1|@attackArea=40|
@monsterEnd

#rectArea
@id=1
@sx=544
@sy=232
@dir=5
@rectEnd

#rectArea
@id=2
@sx=476
@sy=324
@dir=5
@rectEnd

#rectArea
@id=3
@sx=36
@sy=240
@dir=5
@rectEnd

#npcEventS
@id=0
@beid=5
@auto
@eid=SPEAK|@man=0|@str=主角死亡后结束此关|
@eid=DELEVENT|@beid=5|
@eid=REINIT|
@npcEventE

#conEventS
@id=5
@beid=2
@cond=1|
@eid=DELEVENT|@beid=2|
@eid=GOTOGONG|
@conEventE

@phaseEnd

