﻿scene
id 49
name 白骨洞
dat map49.dat
weather 0
battleBg 2
BGM 2
enemyLevel 1
enemys null
endScene
npc
name 孙悟空
visible true
state 0
isPass true
attrib 18,0,324,36,36,1,类容
prop 1
endNpc
npc
name 蝙蝠
visible true
state 1
isPass false
attrib 36,552,244,39,28,3,类容^36,696,196,39,28,3,类容^36,1224,244,39,28,3,类容^36,1752,292,39,28,3,类容^36,1464,196,39,28,3,类容^36,2256,268,39,28,3,类容^36,2952,292,39,28,3,类容
prop 34
endNpc
npc
name 骷髅小兵
visible true
state 1
isPass false
attrib 20,240,309,26,45,3,类容^20,432,285,26,45,3,类容^20,912,309,26,45,3,类容^20,1080,237,26,45,3,类容^20,1368,189,26,45,3,类容^20,1488,333,26,45,3,类容^20,1728,237,26,45,3,类容^20,1656,237,26,45,3,类容^20,2136,165,26,45,3,类容^20,1920,309,26,45,3,类容^20,2208,357,26,45,3,类容^20,2496,285,26,45,3,类容^20,2400,333,26,45,3,类容^20,2664,333,26,45,3,类容^20,2760,261,26,45,3,类容^20,3048,309,26,45,3,类容
prop 33
endNpc
npc
name 巨人
visible true
state 1
isPass false
attrib 38,2016,271,56,79,3,类容
prop 35
endNpc
event
type commonEvent
id -1
condition area,3130,312,10,120
keyOK false
comment 切换地图49----50
. ctrl false
. setScene 17,0,192,1,true
. ctrl true
. complete 0
endEvent
