﻿scene
id 26
name 通天山
dat map26.dat
weather 0
battleBg 0
BGM 1
enemyLevel 1
enemys null
endScene
npc
name 孙悟空
visible false
state 0
isPass false
attrib 18,0,324,36,36,1,类容
prop 1
endNpc
npc
name 兔子
visible true
state 0
isPass false
attrib 24,168,321,26,33,3,类容^24,408,321,26,33,3,类容^24,888,201,26,33,3,类容^24,1128,249,26,33,3,类容^24,1416,345,26,33,3,类容^24,1560,201,26,33,3,类容^24,1560,345,26,33,3,类容^24,1920,297,26,33,3,类容^24,2232,249,26,33,3,类容^24,2928,297,26,33,3,类容^24,2760,225,26,33,3,类容^24,1968,297,26,33,3,类容^24,1320,345,26,33,3,类容
prop 19
endNpc
npc
name 飞毛球
visible true
state 0
isPass false
attrib 35,336,299,40,35,3,类容^35,696,227,40,35,3,类容^35,1080,227,40,35,3,类容^35,1392,323,40,35,3,类容^35,1512,323,40,35,3,类容^35,1608,323,40,35,3,类容^35,2040,275,40,35,3,类容^35,2880,275,40,35,3,类容^35,2376,203,40,35,3,类容^35,2448,207,40,35,3,类容
prop 19
endNpc
event
type commonEvent
id -1
condition area,3106,288,10,144
keyOK false
comment map26------map27
. setScene 52,0,384,1,true
. if event[18]=1&event[19]=0
. taskFlag null
. endIf
. complete 0
endEvent
