﻿scene
id 27
name 通天山
dat map27.dat
weather 0
battleBg 0
BGM 1
enemyLevel 1
enemys null
endScene
npc
name 孙悟空
visible false
state 0
isPass false
attrib 18,0,396,36,36,1,类容
prop 1
endNpc
npc
name 兔子
visible true
state 0
isPass false
attrib 24,96,345,26,33,3,类容^24,384,393,26,33,3,类容^24,600,369,26,33,3,类容^24,672,417,26,33,3,类容^24,936,369,26,33,3,类容^24,1104,369,26,33,3,类容^24,1248,273,26,33,3,类容^24,1464,273,26,33,3,类容^24,1704,321,26,33,3,类容^24,2064,369,26,33,3,类容^24,2424,369,26,33,3,类容^24,2472,417,26,33,3,类容^24,2736,417,26,33,3,类容^24,3192,369,26,33,3,类容
prop 20
endNpc
npc
name 飞毛球
visible true
state 0
isPass false
attrib 35,336,371,40,35,3,类容^35,744,351,40,35,3,类容^35,1032,347,40,35,3,类容^35,1272,347,40,35,3,类容^35,1536,251,40,35,3,类容^35,1968,347,40,35,3,类容^35,2160,299,40,35,3,类容^35,2352,347,40,35,3,类容^35,2688,275,40,35,3,类容^35,2688,395,40,35,3,类容^35,3384,343,40,35,3,类容^35,3552,347,40,35,3,类容
prop 20
endNpc
event
type commonEvent
id -1
condition area,3706,360,10,144
keyOK false
comment map27-------map28
. setScene 53,0,336,1,true
. complete 0
endEvent
