scene
id 130
name 耐力试炼
dat map46
weather 0
battleBg 3
BGM 6
enemyLevel 1
enemys 62,63,65
endScene
npc 0
name 马尔斯
defaultPos 0
visible false
isMotion false
isPass false
attrib 0,96,119,29,39,1,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 1
name 依晴
defaultPos 0
visible false
isMotion false
isPass false
attrib 1,240,116,19,36,1,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 2
name 诺姆
defaultPos 0
visible false
isMotion false
isPass false
attrib 2,192,215,29,39,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 3
name 巴特
defaultPos 0
visible false
isMotion false
isPass false
attrib 3,128,246,27,38,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 4
name 1号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,496,143,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 5
name 2号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,48,511,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 6
name 3号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,256,511,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 7
name 4号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,48,79,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 8
name 5号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,224,79,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 9
name 6号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,496,287,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 10
name 7号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,384,511,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 11
name 8号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,336,287,47,31,3,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 12
name 还原1号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,48,367,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 13
name 还原2号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,48,223,47,31,0,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 14
name 还原3号
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,496,511,47,31,2,类容
scriptVar null
speed 2
frequency 4
endNpc
npc 15
name 终点
defaultPos 0
visible true
isMotion false
isPass true
attrib 32,208,287,47,31,3,类容
scriptVar null
speed 2
frequency 4
endNpc
event 0
type commonEvent
id 63
condition null,null
keyOK false
comment 耐力试炼
.0 showText 8,0,希露妮,这里是#B耐力的试炼所#A，在这张地图中存在着许多可以通行的法阵，每个法阵传送的区域都不相同。
.1 showText 8,0,希露妮,通过法阵达到中间的出口，则可以通过该试炼。
.7 setCamera 0
.6 setTeam 0
.2 delLog 任务二十四
.3 addLog 任务二十五,#B以正确的传送方式通过耐力试炼。
.4 ctrl true
.5 complete 1
endEvent
event 1
type commonEvent
id -1
condition area,480,128,48,32
keyOK false
comment 1号----2号
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,48,496,0
.4 ctrl true
.5 complete 0
endEvent
event 2
type commonEvent
id -1
condition area,240,496,48,32
keyOK false
comment 3号----4号
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,48,64,2
.4 ctrl true
.5 complete 0
endEvent
event 3
type commonEvent
id -1
condition area,208,64,48,32
keyOK false
comment 5号----6号
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,496,272,2
.4 ctrl true
.5 complete 0
endEvent
event 4
type commonEvent
id -1
condition area,368,496,48,32
keyOK false
comment 7号----8号
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,336,272,3
.4 ctrl true
.5 complete 0
endEvent
event 5
type commonEvent
id -1
condition area,32,352,48,32
keyOK false
comment 还原1号----初始点
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,336,64,2
.4 ctrl true
.5 complete 0
endEvent
event 6
type commonEvent
id -1
condition area,32,208,48,32
keyOK false
comment 还原2号----初始点
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,336,64,2
.4 ctrl true
.5 complete 0
endEvent
event 7
type commonEvent
id -1
condition area,480,496,48,32
keyOK false
comment 还原3号----初始点
.0 ctrl false
.1 npcDisappear 0
.2 wait 0,10
.3 npcAppear 0,130,336,64,2
.4 ctrl true
.5 complete 0
endEvent
event 8
type commonEvent
id -1
condition area,192,272,48,32
keyOK false
comment 通往下个试炼
.0 ctrl false
.1 npcDisappear 0
.2 setScene 131,192,544,0,true
.3 complete 0
endEvent
