if(jieduan=0)
	hero[2][2]
	hero[0][0]=134
	hero[0][1]=134
	hero[1][0]=40
	hero[1][1]=40
	addHero(hero)
	sethp(4,5000)
	sethp(5,6000)
	setJD(jieduan+1)
	addBuff(4,19,-1,75)
	addBuff(5,19,-1,80)
endif

if(jieduan=1)
	if(gethp(4)<2000 | gethp(5)<2000)
		talk[2]
		talk[0]="居然还是打不过!"
		talk[1]="宝珠山守门修真者士气下降!"
		setTalk(4,talk)
      addBuff(4,23,-1,100)
      addBuff(5,23,-1,100)
		setJD(jieduan+1)
	endif
   randomAllContor()
endif

if(jieduan=2)
	randomAllContor()
endif
ret
