if(jieduan=0)
	hero[2][3]
	hero[0][0]=134
	hero[0][1]=134
	hero[0][2]=134
	hero[1][0]=40
	hero[1][1]=40
	hero[1][2]=40
	addHero(hero)
	sethp(4,4000)
	sethp(5,6000)
	sethp(6,3000)
	setJD(jieduan+1)
	addBuff(4,19,-1,75)
	addBuff(5,19,-1,105)
	addBuff(6,19,-1,75)
	addBuff(4,24,-1,300)
	addBuff(5,24,-1,300)
	addBuff(6,24,-1,300)
endif

if(jieduan=1)
		talk[2]
		talk[0]="这回你们可有苦头吃了!"
		talk[1]="大师兄，出绝招!"
		setTalk(5,talk)
		addBuff(5,9,1,100)
		setJD(jieduan+1)
endif

if(jieduan=2)
	if(probability(30))
		talk[2]
		talk[0]="大师兄，快出绝招! 这几个小毛头太厉害了!"
		talk[1]="你们都看好了!"
		setTalk(5,talk)
		setcontor(5,1,1,5)
		addBuff(5,9,1,100)
	else
		addBuff(5,24,-1,300)
	endif

	if(count=4)
			talk1[2]
			talk1[0]="修真者体力下降，感觉疲惫了"
			talk1[1]="修真者攻击下降，防御下降，速度减慢"
			setTalk(5,talk1)
			setJD(jieduan+1)
			addBuff(4,24,-1,500)
			addBuff(4,29,-1,30)
			addBuff(4,23,-1,500)
			addBuff(6,24,-1,500)
			addBuff(6,29,-1,30)
			addBuff(6,23,-1,500)
	endif
		
endif

if(jieduan=3)
	if(count=5)
			talk[2]
			talk[0]="大师兄体力下降，感觉疲惫了"
			talk[1]="大师兄攻击下降，防御下降，速度减慢"
			setTalk(5,talk)
			addBuff(5,24,-1,800)
			addBuff(5,29,-1,30)
			addBuff(5,23,-1,900)
	endif
	randomAllContor()
endif
ret
