if(jieduan=0)
	hero[2][3]
	hero[0][0]=136
	hero[0][1]=136
	hero[0][2]=136
	hero[1][0]=47
	hero[1][1]=47
	hero[1][2]=47
	addHero(hero)
	setJD(jieduan+1)
endif

if(jieduan=1)
	if(count=5)
		talk[1]
		talk[0]="独孤残血遇强敌战意提升，攻击提升了"
		setTalk(1,talk) 
		talk[1]
		talk[0]="铁未销越战越勇。攻击提升了，防御提升了"
		setTalk(2,talk) 
		talk[1]
		talk[0]="轻流萤提升了速度。"
		setTalk(3,talk)
		addBuff(2,17,-1,30)
		addBuff(2,9,-1,100)
		addBuff(2,12,-1,40)
		addBuff(1,41,-1,300)
		addBuff(3,45,-1,300)
		addBuff(3,10,-1,200)
		addBuff(1,10,-1,300)
	endif
	randomAllContor()
endif

ret
