﻿scene 
id 35
name 曹军军船
dat map35.dat
battleBg 0
openEffect 0
closeEffect 1
enemyLevel 38
enemys 7,8,9,10,11
endScene 

npc 0
name 夏侯惇
defaultPos 0
visible false
isMotion false
attrib 0,256,456,16,24,0,类容
scriptVar null
endNpc   

npc 1
name 郭嘉
defaultPos 0
visible false
isMotion false
attrib 1,272,459,16,27,0,类容
scriptVar null
endNpc   

npc 2
name 张辽
defaultPos 0
visible false
isMotion false
attrib 2,288,461,18,29,0,类容
scriptVar null
endNpc   

npc 3
name 宝箱1
defaultPos 0
visible event[117]=0
isMotion false
attrib 35,16,288,16,16,0,类容
scriptVar null
endNpc   

npc 4
name 宝箱2
defaultPos 0
visible event[118]=0
isMotion false
attrib 35,528,176,16,16,0,类容
scriptVar null
endNpc   

npc 5
name 宝箱3
defaultPos 0
visible event[119]=0
isMotion false
attrib 35,144,32,16,16,0,类容
scriptVar null
endNpc 

event 0
type commonEvent
id -1
condition area,480,16,32,16
comment 上出口
.0 setScene 32,16,496,1,true
.1 complete 0
endEvent 

event 1
type commonEvent
id -1
condition area,432,560,32,16
comment 下出口
.0 setScene 36,64,176,1,true
.1 complete 0
endEvent 

event 2
type commonEvent
id 117
condition sprite,3
comment 宝箱1
.0 changeEquip add,2,40
.2 wait 0,10
.1 changeItem add,10,5
.3 wait 0,10
.4 npcDisappear 3
.5 complete 1
endEvent 

event 3
type commonEvent
id 118
condition sprite,4
comment 宝箱2
.0 changeItem add,72,1
.2 wait 0,10
.1 changeItem add,10,2
.3 wait 0,10
.4 npcDisappear 4
.5 complete 1
endEvent 

event 4
type commonEvent
id 119
condition sprite,5
comment 宝箱3
.0 changeEquip add,34,38
.1 wait 0,10
.2 npcDisappear 5
.3 complete 1
endEvent 