﻿scene 
id 8
name 景山洞1层
dat map8.dat
battleBg 0
openEffect 0
closeEffect 1
enemyLevel 10
enemys 0,1,3
endScene 

npc 0
name 夏侯惇
defaultPos 0
visible false
isMotion false
attrib 0,144,280,16,24,0,类容
scriptVar null
endNpc   

npc 1
name 郭嘉
defaultPos 0
visible false
isMotion false
attrib 1,160,283,16,27,0,类容
scriptVar null
endNpc   

npc 2
name 张辽
defaultPos 0
visible false
isMotion false
attrib 2,176,285,18,29,0,类容
scriptVar null
endNpc   

npc 3
name 宝箱1
defaultPos 0
visible event[77]=0
isMotion false
attrib 35,320,144,16,16,0,类容
scriptVar null
endNpc   

npc 4
name 宝箱2
defaultPos 0
visible event[78]=0
isMotion false
attrib 35,384,512,16,16,0,类容
scriptVar null
endNpc   

event 0
type commonEvent
id -1
condition area,320,752,32,16
comment 景山洞1-------荆州之东
.0 setScene 13,560,80,2,true
.1 complete 0
endEvent 

event 1
type commonEvent
id -1
condition area,480,112,16,16
comment 景山洞1------景山洞1-a
.0 setScene 9,304,336,0,true
.1 complete 0
endEvent 

event 2
type commonEvent
id -1
condition area,176,64,16,16
comment 景山洞1------景山洞2
.0 setScene 10,256,608,0,true
.1 complete 0
endEvent 

event 3
type commonEvent
id 77
condition sprite,3
comment 宝箱1
.0 changeEquip add,5,6
.1 wait 0,10
.2 changeItem add,0,2
.3 wait 0,10
.4 npcDisappear 3
.5 complete 1
endEvent 

event 4
type commonEvent
id 78
condition sprite,4
comment 宝箱2
.0 changeEquip add,9,6
.2 wait 0,10
.1 changeItem add,7,1
.3 wait 0,10
.4 npcDisappear 4
.5 complete 1
endEvent 