﻿
default=32
scene2File:
phaseAll=/map/2-cun.map
scene2FileEnd

scene3File:
phaseAll=/map/3-cun.map
scene3FileEnd

scene4File:
phaseAll=/map/4-qdj.map
scene4FileEnd

scene5File:
phaseAll=/map/5-room.map
scene5FileEnd

scene6File:
phaseAll=/map/6-inn.map
scene6FileEnd

scene7File:
phaseAll=/map/7-itemshop.map
scene7FileEnd

scene8File:
phaseAll=/map/5-room.map
scene8FileEnd

scene9File:
phaseAll=/map/9-room.map
scene9FileEnd

scene10File:
phaseAll=/map/10-road.map
scene10FileEnd

scene11File:
phaseAll=/map/11-road.map
scene11FileEnd

scene12File:
phaseAll=/map/12-road.map
scene12FileEnd

scene13File:
phaseAll=/map/13-road.map
scene13FileEnd

scene14File:
phaseAll=/map/14-road.map
scene14FileEnd

scene15File:
phaseAll=/map/15-road.map
scene15FileEnd

scene16File:
phaseAll=/map/16-road.map
scene16FileEnd

scene17File:
phaseAll=/map/17-road.map
scene17FileEnd

scene18File:
phaseAll=/map/18-road.map
scene18FileEnd

scene19File:
phaseAll=/map/19-road.map
scene19FileEnd

scene20File:
phaseAll=/map/20-cave.map
scene20FileEnd

scene21File:
phaseAll=/map/21-cave.map
scene21FileEnd

scene22File:
phaseAll=/map/22-cave.map
scene22FileEnd

scene23File:
phaseAll=/map/23-cave.map
scene23FileEnd

scene24File:
phaseAll=/map/24-cave.map
scene24FileEnd

scene25File:
phaseAll=/map/25-cave.map
scene25FileEnd

scene26File:
phaseAll=/map/26-cave.map
scene26FileEnd

scene27File:
phaseAll=/map/25-cave.map
scene27FileEnd

scene28File:
phaseAll=/map/6-inn.map
scene28FileEnd

scene29File:
phaseAll=/map/8-equip.map
scene29FileEnd

scene30File:
phaseAll=/map/5-room.map
scene30FileEnd

scene31File:
phaseAll=/map/7-itemshop.map
scene31FileEnd

scene32File:
phaseAll=/map/32-cun.map
scene32FileEnd

scene33File:
phaseAll=/map/23-cave.map
scene33FileEnd

scene34File:
phaseAll=/map/24-cave.map
scene34FileEnd

sceneType:
1=1
2=1
3=1
4=1
5=1
6=1
7=1
8=1
9=1
10=1
11=1
12=1
13=1
14=1
15=1
16=1
17=1
18=1
19=1
20=1
21=1
22=1
23=1
24=1
25=1
26=1
27=1
28=1
29=1
30=1
31=1
32=1
33=1
34=1
end

allowFly:
1=0
2=0
3=0
4=0
5=0
6=0
7=0
8=0
9=0
10=0
11=0
12=0
13=0
14=0
15=0
16=0
17=0
18=0
19=0
20=0
21=0
22=0
23=0
24=0
25=0
26=0
27=0
28=0
29=0
30=0
31=0
32=0
33=0
34=0
end

music:
1=/music/world.mid
2=/music/world.mid
3=/music/world.mid
4=/music/world.mid
5=/music/world.mid
6=/music/world.mid
7=/music/world.mid
8=/music/world.mid
9=/music/world.mid
10=/music/world.mid
11=/music/world.mid
12=/music/world.mid
13=/music/world.mid
14=/music/world.mid
15=/music/world.mid
16=/music/world.mid
17=/music/world.mid
18=/music/world.mid
19=/music/world.mid
20=/music/cave.mid
21=/music/cave.mid
22=/music/cave.mid
23=/music/cave.mid
24=/music/cave.mid
25=/music/cave.mid
26=/music/world.mid
27=/music/world.mid
28=/music/world.mid
29=/music/world.mid
30=/music/world.mid
31=/music/world.mid
32=/music/world.mid
33=/music/cave.mid
34=/music/cave.mid
end

battleBack:
1=
2=
3=
4=
5=
6=
7=
8=
9=
10=/battlemap/12-battleBack2.map
11=/battlemap/12-battleBack2.map
12=/battlemap/12-battleBack2.map
13=/battlemap/14-battleBack4.map
14=/battlemap/14-battleBack4.map
15=/battlemap/14-battleBack4.map
16=/battlemap/12-battleBack2.map
17=/battlemap/12-battleBack2.map
18=/battlemap/12-battleBack2.map
19=/battlemap/12-battleBack2.map
20=/battlemap/13-battleBack3.map
21=/battlemap/13-battleBack3.map
22=/battlemap/13-battleBack3.map
23=/battlemap/13-battleBack3.map
24=/battlemap/11-battleBack1.map
25=/battlemap/13-battleBack3.map
26=
27=/battlemap/13-battleBack3.map
28=
29=
30=
31=
32=
33=/battlemap/13-battleBack3.map
34=/battlemap/11-battleBack1.map
end

battleMusic:
inbattle=/music/battle.mid
inbattleVolume=70
win=/music/win.mid
winVolume=70
lose=/music/lose.mid
loseVolume=70
end

sceneEnemy:
1=
2=
3=
4=
5=
6=
7=
8=
9=
10=
11=1,2
12=1,2,3,4
13=3,4
14=1,2
15=5,6
16=1,2
17=11,12
18=5,6
19=7,8
20=7,8
21=3,4
22=13,14,15
23=7,8
24=
25=5,6
26=
27=9,10
28=
29=
30=
31=
32=
33=13,14,15
34=
end

sceneEnemyCount:
1=0
2=0
3=0
4=0
5=0
6=0
7=0
8=0
9=0
10=0
11=3
12=3
13=3
14=3
15=3
16=3
17=3
18=3
19=0
20=0
21=3
22=3
23=3
24=0
25=3
26=0
27=3
28=0
29=0
30=0
31=0
32=0
33=3
34=0
end

//使用逃出迷宫技能时跳到哪个场景哪个位置
sceneOut:
1=0,0
2=0,0
3=0,0
4=0,0
5=0,0
6=0,0
7=0,0
8=0,0
9=0,0
10=0,0
11=10,1
12=10,1
13=10,1
14=10,1
15=10,1
16=10,1
17=18,2
18=10,1
19=0,0
20=0,0
21=10,1
22=10,1
23=10,1
24=10,1
25=0,0
26=0,0
27=0,0
28=0,0
29=0,0
30=0,0
31=0,0
32=0,0
33=18,2
34=18,2
end

sceneName:
1=无名岛
2=幸福村
3=匕首岛
4=强盗之家
5=自己的家
6=旅馆
7=道具店
8=薇薇的家
9=叔叔家
10=船路
11=无人岛
12=隐秘小径
13=狩猎场
14=围场
15=苹果岛
16=村外
17=宠物山丘
18=树林
19=石林
20=山顶石洞
21=山下宝藏区
22=魔域地宫
23=幻之迷宫二层
24=幻之地心
25=幻之迷宫
26=
27=幻之迷宫
28=旅馆
29=装备店
30=汉森家
31=道具店
32=可乐村
33=幻之迷宫二层
34=幻之地心
end

//复活场景
liveBackScene=16
//复活位置
liveBackPos=2

worldmap=1
