﻿
scene4:
name=强盗窝

phaseAll:
roles:
1
5
16
17
rolesEnd

role1:
spriteType=1
pos=1
x=161
y=294
defaultPos=1
dir=1
walk=
role1End

role5:
spriteType=2
pos=1
x=160
y=73
defaultPos=1
dir=1
walk=
role5End

role16:
spriteType=2
pos=1
x=122
y=125
defaultPos=1
dir=1
walk=
role16End

role17:
spriteType=2
pos=1
x=205
y=125
defaultPos=1
dir=1
walk=
role17End
phaseAllEnd

phase5:
roles:
1
33
rolesEnd

role1:
spriteType=1
pos=1
x=161
y=294
defaultPos=1
dir=1
walk=
role1End

role33:
spriteType=2
pos=1
x=150
y=230
defaultPos=1
dir=1
walk=
role33End
phase5End

phase6:
roles:
1
rolesEnd

role1:
spriteType=1
pos=1
x=161
y=294
defaultPos=1
dir=1
walk=
role1End
phase6End

scene4End