﻿scene 
id 68
name 百草林西面
dat map13.dat
battleBg 0
openEffect 0
closeEffect 1
enemyLevel 25
enemys 0,1,3,5,6,7,10,11,13,14
endScene 

npc 0
name 赵云
defaultPos 0
visible false
isMotion false
attrib 0,208,188,16,28,0,类容
scriptVar null
endNpc   

npc 1
name 刘珊
defaultPos 0
visible false
isMotion false
attrib 1,224,187,16,27,0,类容
scriptVar null
endNpc   

npc 2
name 关羽
defaultPos 0
visible false
isMotion false
attrib 2,240,188,16,28,0,类容
scriptVar null
endNpc   

npc 3
name 周瑜
defaultPos 0
visible false
isMotion false
attrib 3,256,188,17,28,0,类容
scriptVar null
endNpc   

npc 4
name 獒虎
defaultPos 0
visible true
isMotion false
attrib 31,240,95,56,31,2,类容
scriptVar null
endNpc   

npc 5
name 宝箱一
defaultPos 0
visible event[118]=0
isMotion false
attrib 33,0,352,16,16,0,类容
scriptVar null
endNpc   

npc 6
name 宝箱二
defaultPos 0
visible event[119]=0
isMotion false
attrib 33,384,112,16,16,0,类容
scriptVar null
endNpc   

event 0
type commonEvent
id -1
condition area,192,400,32,16
comment 下出口
.0 setScene 67,144,32,2,true
.1 complete 0
endEvent 

event 1
type commonEvent
id -1
condition sprite,4
comment 与獒虎战斗
.2 showText 0,獒虎,尘归尘，土归土。
.0 initEmy 26,60
.1 setBattle true,false,null
.2 if isWin
.6 changeItem add,13,1
.5 wait 0,10
.6 changeItem add,53,1
.5 wait 0,10
.6 changeItem add,11,1
.5 wait 0,10
.6 changeItem add,57,1
.5 wait 0,10
.5 changeEquip add,55,55
.5 wait 0,10
.5 changeEquip add,59,55
.5 wait 0,10
.6 npcDisappear 4
.7 complete 0
.2 endIf
endEvent 

event 2
type commonEvent
id 118
condition sprite,5
comment 百草林中下右上宝箱一

.4 changeMoney add,500
.5 wait 0,10
.5 changeEquip add,46,25
.1 npcDisappear 5
.5 complete 1

endEvent 

event 3
type commonEvent
id 119
condition sprite,6
comment 百草林中下右上宝箱二

.4 changeMoney add,500
.5 wait 0,10
.6 changeItem add,30,1
.1 npcDisappear 6
.5 complete 1

endEvent 

